Spell slot progressions

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Revision as of 21:45, 19 June 2014 by TEVESHSZAT (talk | contribs)
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Spell slot progression for all guilds in 3.0.

Circle Range Primary Secondary Tertiary
1-19 Every Circle Every Circle Every 2 Circles
20-49 Every Circle Every 2 Circles Every 2 Circles
50-99 Every 2 Circles Every 2 Circles Every 2 Circles
100-150 Every 3 Circles Every 3 Circles Every 3 Circles
151-200 None None None

Slot Progression

Magic Primary Guilds - Clerics, Moon Mages, & Warrior Mages
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36
37 38 39 40 41 42 43 44 45 46 47 48 49 51 53 55 57 59 61 63 65 67 69 71 73 75 77 79 81 83 85 87 89 91 93 95
97 99 102 105 108 111 114 117 120 123 126 129 132 135 138 141 144 147 150 Total: 91 slots
Magic Secondary Guilds - Empaths, Bards, & Necromancers
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 21 23 25 27 29 31 33 35 37 39 41 43 45 47 49 51 53
55 57 59 61 63 65 67 69 71 73 75 77 79 81 83 85 87 89 91 93 95 97 99 102 105 108 111 114 117 120 123 126 129 132 135 138
141 144 147 150 Total: 76 slots


Magic Tertiary Guilds - Rangers, Paladins, & Traders
1 3 5 7 9 11 13 15 17 19 21 23 25 27 29 31 33 35 37 39 41 43 45 47 49 51 53 55 57 59 61 63 65 67 69 71
73 75 77 79 81 83 85 87 89 91 93 95 97 99 102 105 108 111 114 117 120 123 126 129 132 135 138 141 144 147 150 Total: 67 slots


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  • See Spell Library for information about purchasing and erasing spell slots.