Holy weapon
A Holy Weapon is a weapon a Paladin has imbued with holy power.
Requirements
Upon reaching 50th circle Paladins are eligible to perform the Holy Weapon Quest, which will make one mundane weapon holy. Most mundane weapons are able to be made holy, including swappable weapons and thrown weapons. A Paladin may only have one holy weapon at any given time. If a Paladin wishes to change their holy weapon, they may do so once per RL year but the weapon they are replacing will be destroyed in the process.
Benefits
- Holy Weapons benefit from an increased chance to hit and increased damage against all foes
- Holy Weapons are able to strike non-corporeal undead as if they were blessed
- Higher levels of soulstate provide more dramatic effects, believed to be far greater than what is possible with the Bless spell.
Drawbacks
- Using a Holy Weapon with a dark soul may be fatal to the wielder
- Once imbued holy weapons must be periodically recharged to continue to act as Holy Weapons
- Holy Weapons may only be recharged at specific charging sites, or with the use of a Holy Icon
Charging
A holy weapon will only function as a holy weapon when it is charged. When a Glyph of Renew is traced a number of charges is added to the weapon which will deplete as hits are landed with the weapon. The maximum number of charges is determined by the Paladin's Charisma and Circle and in contrast is far greater than the number of charges supplied by the typical bless spell.
Charging Syntax: ------------------------------------------- >PRAY Chadatru As you kneel down to pray, you feel your head is not cleared enough to pay proper respect to Chadatru. (this message is normal, wait until you receive the following message to proceed.) After clearing your thoughts, you pray deeply toward Chadatru. A warm, soothing sensation washes over your soul. >GLYPH renew <weapon> *or >TRACE renew <weapon> You trace the Glyph of Renew upon your <weapon> causing it to glow intensely white. -------------------------------------------
Charging Locations
Holy Weapons may be recharged at the following locations:
- Eyes of the Thirteen, Eye of Chadatru (The Crossing)
- Tower of Honor, Chapel (Shard)
- Carillon Park, Stone Lions (Mer’Kresh)
Charge Levels
The appearance of a Holy Weapon indicates the number of remaining charges, listed here in ascending order. (The right-hand column tells the maximum number of charges that can be indicated by that messaging.)
Appearance | Max Strikes |
---|---|
barely detectable. You will need to renew it before you can enjoy its true power. | 0 |
flickering faintly with holy power. You should really renew it in order to continue to benefit from its power. | 10 |
flickering slightly with holy power. | 50 |
barely glowing with holy power. | 200 |
faintly glowing with holy power | 350 |
shining with holy power. | 500 |
emanating a powerful sense of holiness. | ? |
blinding you with holy power. | ? |
I first saw the "emanating a powerful sense of holiness" message at 72nd circle with 35 Charisma. --Isharon 19:18, 18 September 2010 (UTC)
First saw "blinding you" message at 140th with 55 Charisma. --Tyrael
I get "blinding" at 143 and 50 charisma, but it was probably 10 circles since I last recharged it so no idea when I "first" got it. Russell 10:44, 30 January 2011 (UTC)
Example Messaging
Driving in like an adept combatant, you bash an iron throwing hammer stamped with the image of a raven at a dark spirit. A dark spirit fails to block with a shadowy shield. The hammer suddenly cries out "Justice!" as it flares white hot and lands a spine-rattling strike that detonates the spirit's chest into a dazzling shower of brilliant white light.
Moving like a striking snake, you chop a bastard sword at a baby forest gryphon. A baby forest gryphon attempts to dodge, only partially avoiding the impact.The sword releases a deafening roar, calling out proudly to Chadatru and lands an earth-shaking strike that cleaves the right arm from the shoulder, lightly stunning it knocking it back and down.