Corik's Secret: Treasures of the Tomb: Difference between revisions

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As the journal was returned to it's rightful owner, word spread that one of the pirates managed to escape his captors, and he had copied the information from the journal. Huburt announced that despite this he would soon be looking for people to travel to the mysterious land of ice, dubbed Meshor, to seek out the treasures of the tomb and return the corpse so that a positive identification could be made.
As the journal was returned to it's rightful owner, word spread that one of the pirates managed to escape his captors, and he had copied the information from the journal. Huburt announced that despite this he would soon be looking for people to travel to the mysterious land of ice, dubbed Meshor, to seek out the treasures of the tomb and return the corpse so that a positive identification could be made.


That time is upon us. Do *you* have the courage to brave the unknown? To travel the vast distances of the sea to a cold and frozen land, a land of dangers past imagining, a land where vast wealth, great adventure -- or sudden death -- await those who venture in. A land where the strong arms and clever wits of your companions will be your shield against defeat and death, as yours will be for them. If you have the courage and the heart, then venture to Meshor and challenge the unknown! [[File:Corik's Secret fox.jpg|right]]
That time is upon us. Do *you* have the courage to brave the unknown? To travel the vast distances of the sea to a cold and frozen land, a land of dangers past imagining, a land where vast wealth, great adventure -- or sudden death -- await those who venture in. A land where the strong arms and clever wits of your companions will be your shield against defeat and death, as yours will be for them. If you have the courage and the heart, then venture to Meshor and challenge the unknown! {{-}}[[File:Corik's Secret fox.jpg|right]]


What can you expect?
What can you expect?

Revision as of 00:30, 24 August 2013

This was a Simutronics-run paid quest run in March of 2002.

Official Description

Corik's Secret: Treasures of the Tomb
A richly furnished ship, the promise of treasures beyond your wildest dreams, 
a journal with clues that will give you the key to access the tomb, what 
could be easier?  Unfortunately, someone else has the same information you do.
And a head start...

This event's QUEST TYPE is long one day.  Please type QUEST POLICY CORIK for 
policy information.
Corik's Secret mummy.jpg

A Dwarf who insists he can fly around the world in a balloon and a rich eccentric who builds a museum.

What do they have in common?

Nothing, you might think, but they share common desires --adventure, wealth, treasure, knowledge and the solving of an ancient mystery.

All of these (and more!) can be found in...

Corik's Secret: Treasures of the Tomb! A richly furnished ship, the promise of treasures beyond your wildest dreams, a journal with clues that will give you the key to access the tomb -- or to die trying -- what could be easier?

Unfortunately, someone else has the same information you do.

And a head start...

What's this all about?

Corik's Secret penguin.jpg

The Dwarven explorer Jorndar set off at the beginning of spring of year 366 to make a historic first trip around the world in a hot air balloon. Almost two years later, most have given him up for dead, assuming him to be the victim of a crash in some remote region that no one in their right mind would ever set foot on. They are half right.

As Jorndar faded to a distant memory, a rich eccentric member of the House of the Ivory scroll entered the gates of Shard, preparing to build a museum to house his collection of artifacts and oddities. This eccentric, Huburt by name, poured an extravagant sum in platinum into his project, assuring its completion in record time. Shortly after it was finished, Huburt held a gala ball to celebrate the opening. Dignitaries from all over Elanthia attended the glittering event and everything was going perfectly -- until he arrived.

A Dwarf, battered and thin, stumbled dramatically through the doors shouting for the curator of the museum. Though the guards were suspicious, he was taken to Huburt. The mysterious interloper revealed himself as Jorndar, the Dwarven explorer who had set off for a trip around the world in a hot air balloon almost two years before, now returned with an enthralling tale. Although he had not made it very far on his intended journey, he had made an incredible discovery! Somewhere on the uncharted seas far to the south there was a glacial island, a land made almost entirely of ice! Though he could not be sure since he was unable to enter the main crypt, he believed that upon this huge iceberg he had found the final resting place of Corik of the Black Cloud. Also in this tomb were signs of a massive creature, unlike any other known in Elanthia, set to guard the last sleep of the honored dead.

Corik's Secret bear.jpg

Jorndar copied all he knew of the area into a journal that he offered to Huburt, for a price. A collector of the rare and strange, Huburt was happy to pay whatever the explorer requested. The deal was sealed and the journal changed hands. However, the journal was destined to change hands yet again into the sticky grasp of a pair of pirates, in disguise at the ball and planning to make a grab for some of the priceless exhibits. Deciding the journal was a better prize, they snatched it and bolted, only to be pursued and captured by brave adventurers.

As the journal was returned to it's rightful owner, word spread that one of the pirates managed to escape his captors, and he had copied the information from the journal. Huburt announced that despite this he would soon be looking for people to travel to the mysterious land of ice, dubbed Meshor, to seek out the treasures of the tomb and return the corpse so that a positive identification could be made.

That time is upon us. Do *you* have the courage to brave the unknown? To travel the vast distances of the sea to a cold and frozen land, a land of dangers past imagining, a land where vast wealth, great adventure -- or sudden death -- await those who venture in. A land where the strong arms and clever wits of your companions will be your shield against defeat and death, as yours will be for them. If you have the courage and the heart, then venture to Meshor and challenge the unknown!

Corik's Secret fox.jpg

What can you expect? Corik's Secret: Treasures of the Tomb follows in the great tradition of adventurous quests in DragonRealms. You'll find that like our past quests there are puzzles, treasures, dangers, and secrets galore. But you'll also find elements that have never been in a quest before, such as multiple paths, making the choices you make more important than ever before.

Like all quests, you can die in this quest and you can lose items in this quest. Bring plenty of favors but do not bring any items you cannot bear to lose. The quest is expected to run about eight hours but can run longer. Everyone must show up one half hour before the start of the quest. If you show up late, you will be starting behind and will have to catch up. Since teamwork is essential to complete the quest, failure to show up in time could prove disastrous to you or your fellow adventurers. Failure is possible, but the rewards for success are great. Please read QUEST POLICY in game for further information before you start your quest.

Oh, and that rumor about a massive creature? I wouldn't worry about it... too much.

Sign Me Up!






Starting Supplies

whale-oil torch
fine wicker snowshoes
oak-handled ice pick
down-stuffed suede coat
wide ice axe with a forged steel head
narrow ice axe with a forged steel head
piece of black flint
rations box
collapsible fishing pole

Balloon Wreck

colorful handmade flies
type 7 line

Ulus and Related Tools

Morjalbreth Treasure

Mummy

Captain Jasspfer

Snowdrift Incidentals

Frost Giant Treasure

white jade morjalbreth charm with a gaping mouth showing a hint of red garnet inside
lumpy walrus charm formed from a huge misshapen Geshi pearl with slender pointed bone tusks
crudely carved white quartz sled charm
ivory frost giant charm carved with bulging muscles and a thick white beard
moonstone meshor fox charm with tiny curled ears protruding from the white coat
narrow-bladed silver fillet knife charm with a double tip
hemispherical jeolzindu charm formed from tiny white alabaster cubes
chubby baby penguin charm with chips of onyx and opal inlaid in a feather pattern
thick white marble glacier charm with sheer edges
white gold hiro bear charm with sharp diamond teeth and claws on it
pair of suede boots
fitted black doublet
black suede trousers
pair of cufflinks
black ascot
black suede surcoat
ivory-hilted hunting knife
ivory-hilted hunting sword
frosty white suede-covered songbook


Prizes

kertig fist
heavy parchment starchart
well-crafted mahogany telescope with etched silver edging
small portable scale
witch ball
witch ball
shrunken kobold heads
large walrus hide case dyed a rich ebony hue
pair of walrus skull damaru lashed together with ragged bits of twine
bleached canvas songbook satchel strung upon some twisted fishing line
small canvas songbook reinforced with driftwood along the spine
stained chamois cloth
sturdy walrus hide case beaded with yellowing teeth
walrus bone lyre
soft white sailcloth woodwind pouch
penguin egg ocarina
cut crystal amulet etched with the symbols of the Immortals
slender royal purple cloth covered booklet embroidered with the outline of a platinum altar against a golden star burst
slender burgundy cloth covered booklet with tiny golden avatars embroidered across the cover in various stages of repose
slender deep-blue cloth covered booklet embroidered with silver vials and ritual candles in flowing coiled threads
hunter's crossbow dyed a deep forest green
hunter's recurve bow with the crest of the Ranger Guild carved along the upper riser
rugged leather thigh quiver embossed with the Ranger Guild crest
golden arrow earring with a narrow diamond tip
archer's thumbguard
broadhead arrows
aged oak crossbow bolts
bodkin arrows
blunt flint-tip arrows
triple-fluted arrows
blunt flint-tip bolts
needle-tip bolts
gold charm bracelet
crudely carved asketine sled charm
lumpy xibaryl walrus charm
imnera morjalbreth charm with gaping mouth
selenite frost giant charm with bulging muscles and a thick white beard
avaes meshor fox charm with tiny curled ears
erythrite baby penguin charm
hemispherical elbaite jeolzindu charm
calavarite fillet knife charm with narrow blade and a double tip
iheaneu'a glacier charm with sheer edges
smoky zengalmi hiro bear charm with sharp teeth and claws on it
polished gold collar set with clusters of small pink pearls and square-cut diamonds
wispy gown of soft pink gossamer interwoven with golden silk threads
soft pink satin sandals laced with long spidersilk ribbons
simple white gold chain hung with a pale pink pearl
delicate crystal circlet inlaid with a cluster of pink sapphires
cream and golden brocade boned corset accented with exquisite pink sapphires
delicate moonstone burin
gilt-edge velvet scroll
gilt-edge velvet scroll
smooth cambrinth ring set with a crescentic moonstone
gilt-edge velvet scroll
slender silver hip-chain with dangling ivory charms
soft hand-loomed blanket dotted with chocolate stains
smooth linen apron smeared with chocolate stains
stuffed baby penguin
polished chocolate-brown wand with silver tips
twisted silver ring set with a cat's eye cocoa bean
chocolate brown leather bullwhip set with a polished silver bead in the grip
huge chunk of fine Elven chocolate
soft grey suede woodwind pouch cinched with white silk cords
mottled-grey granite baby penguin whistle hung from a delicate silver chain
rich ebony woolen songbook satchel
varnished ebonwood songbook fitted with ornate silver filigree
ice white chamois cloth
small ivory velvet pouch worked with an albatross in flight
some walrus ivory bones
deep ebony leather medium case hung from a wide silk strap
shadowy black coinpurse embroidered with silvery blades
dark ebonwood double-stringed crossbow set with an ivory skull-shaped boltplate
dice carved to resemble cubic bones
darkened steel blade with a contoured ebonwood hilt
Thieves' Guild crest pin
toy talan herring
toy frost giant
toy leathery grey walrus
toy fur seal
toy meshor fox
toy hiro bear
toy baby penguin
large crystal skull
fine animite appraisal loupe embellished with glittering sapphire dust
intricate platinum ring set with a sapphire and diamonds
intricately carved ironwood contract case
light-cream woolen songbook satchel hung from a pale leather strap
leather songbook tooled with an ornate crest upon the cover
pale grey silk cloth
deep earthen-brown leather flute case
silver-keyed glass flute worked with elegantly dyed wrens
large case formed of silver-bordered panels of mottled grey granite
pair of frosty white ceramic tabla lashed with brightly colored silk cords
ruby-red leather medium case hung from a braided white leather strap
lacquered white birch psaltery
carved birch pick
pair of white feathered wings dusted with flecks of silver
light blue hooded cloak lined with a thick layer of soft white fur
square-sleeved midnight blue robe embossed with white geshiloira flowers
polished gold ring inlaid in diamonds with the crest of the Empaths' Guild
translucent crystal vial
narrow cambrinth armband wrapped with a carved garland of healing herbs
Empath "On-duty" button
soft foraging apron embroidered with a garland of healing herbs
beaded royal blue velvet slippers
undyed woolen songbook satchel slung on a braided linen strap
dark-brown leather songbook with an ornately tooled cover
soft tan chamois cloth
birch-paneled silver mitbiq case
ice-white birch mitbiq banded with azurite-inlaid silver rings
rust brown leather medium case buckled with silver leaf-shaped clasps
slender rebec crafted from fine-grained red mahogany
curved rosewood bow
small leather pouch cinched with ebony linen cords
pair of oiled wooden spoons
steel ice picks
miniature icebergs
fluffy cotton snowballs
silver-veined crystal icicles
fuzzy felt penguins
carved wooden hiro bears
stuffed meshor foxes
blued-steel dagger with a large frost opal set into the pommel
blued-steel broadsword with a braided leather grip
blued-steel sabre with a braided leather grip
blued-steel hammer with a leather-wrapped ironwood shaft
blued-steel mace with a leather-wrapped ironwood shaft
short blued-steel halberd with a leather-wrapped ironwood shaft
ironwood nightstick with a leather-wrapped grip
rough leather ankle sheath
blued-steel throwing dagger with a large frost opal set into the pommel
blued-steel throwing dagger with a large frost opal set into the pommel
heavy stone mattock with a leather-wrapped ironwood shaft
blued-steel claymore with a braided leather grip
rough leather harness riveted in blued steel
crested kite shield
set of riveted hunting leathers
blued-steel studded leather gloves
heavy leather mask covered in blued-steel studs
blue foil pinwheel painted with silver snowflakes
white snowman pinata
painted tin igloo bank
grinning snowman puppet
pearlized worry beads carved to resemble snowflakes
oak-based glass dome
soft white felt snowflakes
linen-wrapped mummy doll draped in torn rags
silver bracelet
twisted snowflake obsidan earcuff
opalescent icy-blue rosette with silvery silken leaves
pair of snowball earrings crafted from anlora-avtoma
curling silver ring embracing a pale blue pearl
damite lump
hematite pebble
cabochon star-stone
glaes shard
niniam fragment
violet amber marble
perfect snowy white pearl
polished fire agate
deep purple amethyst
flawless ice blue diamond
cabochon ametrine
spherical sunstone
serpent's heart ruby
lumium nugget
wild horse jasper
blue lace agate
pink topaz
opalescent icicle crystal
cherry opal
white gold nugget
polished goldbark key suspended on a rich velvet cord