Spell slot progressions: Difference between revisions

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Spell slot progression for all guilds in 3.0.
{| class="wikitable" style="text-align:left"
|-
|'''Circle Range'''
|'''Primary'''
|'''Secondary'''
|'''Tertiary'''
|-
|1-19
|Every Circle
|Every Circle
|Every 2 Circles
|-
|20-50
|Every Circle
|Every 2 Circles
|Every 2 Circles
|-
|50-100
|Every 2 Circles
|Every 2 Circles
|Every 2 Circles
|-
|101-150
|Every 3 Circles
|Every 3 Circles
|Every 3 Circles
|-
|151-200
|Every 10 Circles
|Every 10 Circles
|Every 10 Circles
|}



===Former Spell Slot Progression===
Below is how prior to 3.0 guilds gained spell slots. <br>

{| class="wikitable" style="text-align:center"
{| class="wikitable" style="text-align:center"
|-
|-

Revision as of 21:03, 20 November 2012

Spell slot progression for all guilds in 3.0.

Circle Range Primary Secondary Tertiary
1-19 Every Circle Every Circle Every 2 Circles
20-50 Every Circle Every 2 Circles Every 2 Circles
50-100 Every 2 Circles Every 2 Circles Every 2 Circles
101-150 Every 3 Circles Every 3 Circles Every 3 Circles
151-200 Every 10 Circles Every 10 Circles Every 10 Circles


Former Spell Slot Progression

Below is how prior to 3.0 guilds gained spell slots.

Magic Primary Guilds - Clerics, Moon Mages, & Warrior Mages
1 2 3 5 6 7 9 12 15 18 21 24 27 30 33 36 39 42 45 48 51 54 57 60 63 66 69 72 75 78 81 84 87 90 93 96
99 105 110 115 120 125 130 135 140 145 150  


Magic Secondary Guilds - Empaths, Bards, & Necromancers
1 2 3 5 6 7 9 12 15 18 21 24 27 30 33 36 39 42 45 48 51 54 57 60 63 66 69 72 75 78 81 84 87 90 93 96
99 105 110 115 120 125 130 135 140 145 150  


Magic Tertiary Guilds - Rangers & Paladins
5 9 13 17 21 25 29 33 37 41 45 49 53 57 61 65 69 73 77 81 85 89 93 97 110 120 130 140 150


Related Forum Posts

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  • See Spell Library for information about purchasing and erasing spell slots.