Category:Flying carpets: Difference between revisions

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==Syntax==
==Syntax==
* {{com|Drop}} {{tt|carpet}}: Drops the carpet on the ground.
* {{com|Drop}} {{tt|carpet}}: Drops the carpet on the ground.
:Mechanically there are no advantages to {{tt|dropping}} your carpet.
* {{com|lower}} {{tt|ground <right/left> (whichever hand you're holding your carpet in)}}: To lower your carpet to your [[Inventory_(concept)#At_Feet_Slot|at feet]] inventory slot. (safer than drop)
:Your carpet is vulnerable to loss when {{tt|dropped}} until it is {{tt|unrolled}}.
* {{com|lower}} {{tt|ground <right/left> (whichever hand you're holding your carpet in)}}: To lower your carpet to your [[Inventory_(concept)#At_Feet_Slot|at feet]] inventory slot.
:Mechanically superior to '{{tt|drop}}'. You should always {{tt|lower}} your carpet to the ground rather than {{tt|dropping}} it.
:Since your carpet never leaves your personal inventory when {{tt|lowered}} it is protected from loss.
* {{com|UNROLL}} {{tt|carpet}}: To ready it for flight. This command puts your carpet in the room. You may {{tt|unroll}} a carpet [[Inventory_(concept)#At_Feet_Slot|at your feet]] or on the ground.
* {{com|UNROLL}} {{tt|carpet}}: To ready it for flight. This command puts your carpet in the room. You may {{tt|unroll}} a carpet [[Inventory_(concept)#At_Feet_Slot|at your feet]] or on the ground.
* {{com|MOUNT}} {{tt|carpet}}: To mount your carpet.
* {{com|MOUNT}} {{tt|carpet}}: To mount your carpet.

Latest revision as of 18:27, 17 October 2020

A flying carpet allows the rider to bypass ordinary climbing and swimming checks. The carpet can only reach destinations that are accessible by foot, so it cannot be used to cross the sea. Carpets will follow you around as long as you are in a room where getting on a mount is possible. If it can't follow you, it will go to the pet storage room until you can be followed, to prevent it getting deleted by the room unloading. Note that it can take up to or in excess of a real life minute to follow.

These are considered to be "rare items" and have thus far been limited to auctions, raffles and microtransaction event loot.

Syntax

  • DROP CARPET: Drops the carpet on the ground.
Mechanically there are no advantages to DROPPING your carpet.
Your carpet is vulnerable to loss when DROPPED until it is UNROLLED.
  • LOWER GROUND <RIGHT/LEFT> (WHICHEVER HAND YOU'RE HOLDING YOUR CARPET IN): To lower your carpet to your at feet inventory slot.
Mechanically superior to 'DROP'. You should always LOWER your carpet to the ground rather than DROPPING it.
Since your carpet never leaves your personal inventory when LOWERED it is protected from loss.
  • UNROLL CARPET: To ready it for flight. This command puts your carpet in the room. You may UNROLL a carpet at your feet or on the ground.
  • MOUNT CARPET: To mount your carpet.
  • DISMOUNT CARPET: To dismount your carpet.
  • ROLL CARPET: To roll it up for storage. This command puts your carpet at your feet.

Variations

ItemSource isRare itemIs incomplete
Braided barkcloth rug shaded in earthy tonesTaisidon Mystery 443/A'baya EsplanadeTaisidon Mystery 439/A'baya EsplanadeTaisidon Mystery 450/End LootTaisidon Mystery 446/A'baya EsplanadeTaisidon Mystery 435/A'baya EsplanadeDroughtman's Challenge 450/End loottrue
Earthen brown monk's carpet embroidered with holy symbolsGuildfest 423/Auctiontrue
Golden carpet woven into a dizzying geometric star patternHigh End Raffle 409true
Merchant's carpet resplendent with platinum embroidery and gemstone accentsGuildfest 416/Auctiontrue
Plush zibeline carpet dyed in kaleidoscopic huesDroughtman's Challenge 426/Incidental loottrue
Shimmering translucent whisperlayne carpet stitched with complex platinum symbolstrue
Thick zibeline carpet with beaded knotworkGuildfest 409/Auctiontrue
Wine-stained shadesatin rug edged in golden fringeDroughtman's Mazetrue

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