Unity sigil: Difference between revisions
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'''As the sigil type can change from room-to-room, please be as specific as possible when documenting a location.''' |
'''As the sigil type can change from room-to-room, please be as specific as possible when documenting a location.''' |
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===Zoluren=== |
===Zoluren=== |
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* [Apostle Headquarters, Courtyard] |
* [Apostle Headquarters, Courtyard] Crossing (summer) |
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* [Clerics' Guild, Gathering Hall] (summer) |
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===Therengia=== |
===Therengia=== |
Revision as of 16:38, 15 October 2019
Stub
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This is a secondary sigil used in the Enchanting system. See the Sigil harvesting page for information on how to scribe a sigil.
Look
On this scroll you see a <quality> unity sigil comprised of <precision> strokes. The intersection of Congruence and Rarefaction, representing the perfect melding of things.
Locations
As the sigil type can change from room-to-room, please be as specific as possible when documenting a location.
Zoluren
- [Apostle Headquarters, Courtyard] Crossing (summer)
- [Clerics' Guild, Gathering Hall] (summer)
Therengia
Ilithi
- [Eastern Lakeside, Small Path], outer Shard ring road, along the stretch that has N/S movement, in the room with the winding trail (Gilded Longleaf trail) (spring)
- Sunbeam Circle, housing area east of Shard, in the eastern-most room (E, NE from the gate) (spring)