Fluoresce: Difference between revisions
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{{Spell |
{{Spell |
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|abbrev= |
|abbrev=FLU |
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|minprep=1 |
|minprep=1 |
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|castcap=66 |
|castcap=66 |
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Revision as of 00:51, 27 December 2017
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| Abbreviation: | FLU | |
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| Prerequisites: | none | |
| Signature: | No | |
| Spell Slots: | 1 | |
| Mana Type: | Unknown | |
| Spell Type: | battle / debilitation | |
| Difficulty: | intro | |
| Prep (min/max): | 1 / 66 | |
| Skill Range (min/max): | 0 / 400 | |
| Valid Spell Target: | PC, Creature | |
| Duration (min/max): | Instant | |
| Justice: | Unknown | |
| Corruption: | Unknown | |
| Description: | The Fluoresce spell marks the bodily weaknesses on those in close combat with the caster. As with most Illusion magic, it demands direct starlight, moonlight, or one's own starlight aura. | |
| Effect: | Damage Enhancer | |
| Example Messaging: | You yoke your imagination to the dreams of grandeur that trickle down from soul into illusion. Colors become paint, and paint becomes art. A ship's rat is covered top-to-bottom in glowing cinnamon and violet-red graffiti. Its flaws are laid bare to you! | |
| Contest Type: | spirit / reflexes | |
| Devices/Tattoos: | Swirled inkpot | |
Requires unobscured starlight, an unobscured bright moon (Xibar or Yavash), or Starlight Aura.