Aethrolysis: Difference between revisions
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Your bones glow with momentary blue brilliance, brittle and singing with pain. |
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Your hanging skin seems to sprout burns and ulcerations, clotted with suppuration and blood. |
Your hanging skin seems to sprout burns and ulcerations, clotted with suppuration and blood. |
Revision as of 19:07, 9 October 2017
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Abbreviation: | - | |
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Prerequisites: | 7 Water + Electric Spells (total) | |
Signature: | Yes | |
Spell Slots: | 1 | |
Mana Type: | Unknown | |
Spell Type: | battle / targeted | |
Difficulty: | - | |
Prep (min/max): | 2 / 50 | |
Skill Range (min/max): | 10 / 600 | |
Valid Spell Target: | Creature | |
Duration (min/max): | Instant minutes | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | Elementalist scholars know that everything in the Plane of Abiding contains a modicum of aether; therefore, in theory, so must any visitors if they are to exist here. Hylomorphic sorcerers go beyond that theory and many others: remove enough of the visitor's aether, and it is suddenly naked amidst a hostile reality. A Holy-mana blend, the Aethrolysis spell conjures a compound of electricity and water that laughs at the rules of either, harmful to creatures of extraplanar origin. | |
Effect: | +No buffs, -No debuffs, Cold damage, Electrical damage | |
Example Messaging: | Non-corporeal Undead:
Your fingerbones phosphoresce hylomorphic blue as you gesture at a pale grey death spirit. Drops of tarnished, metallic blue liquid fall sideways toward the grey death spirit. Flaring metallic blue with each impact, the grey death spirit's right hand at last comes apart like an ethereal flower! Grey shadow streams from the stump. Corporeal Undead / Living: The aether contained in the faenrae reaver is far too dense for this spell to destroy. | |
Devices/Tattoos: | No devices or tattoos documented. |
A TM spell against extra-planar creatures which includes non-corporeal undead. Works on ghostly undead creatures like pale grey death spirits, but not on corporeal undead like faenrae reavers. It also works on elemental creatures like scaly seordmaors and wind hounds.
Casting this spell trains Sorcery and Summoning (but only when cast on extraplanar creatures that challenge your skill).
Negative Side Effects
After casting this spell you will receive pulsing wounds and vitality or spirit damage. This pulsing damage accumulates as well so be careful of numerous casts. The damage also appears to scale based off of the strength of the cast (I.e mana). The more powerful casts appear to cause spirit damage more frequently than vitality damage.
Damage messaging:
Your bones glow with momentary blue brilliance, brittle and singing with pain.
Your hanging skin seems to sprout burns and ulcerations, clotted with suppuration and blood.
You become alight with the poison metal that has suffused your body so thoroughly. Skin peels back from spontaneous bursts of liquid flesh, spilling particles of vitrified blood and leaking vaporized bone. The impossibility of what is happening to you is only eclipsed by the anguish you endure.