Calcified Hide: Difference between revisions
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|desc=The Calcified Hide spell uses mutative energy to form a network of slightly flexible, toughened ridges upon the caster's body. These ridges help absorb the shock of all damaging attacks, and may even nullify minor physical damage completely. |
|desc=The Calcified Hide spell uses mutative energy to form a network of slightly flexible, toughened ridges upon the caster's body. These ridges help absorb the shock of all damaging attacks, and may even nullify minor physical damage completely. |
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|effect=Damage reduction. Buffs Stamina. |
|effect=Damage reduction. Buffs Stamina. |
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|messaging='''3rd person:'''<br />''<Necromancer>'' holds out her arms to her sides in a preparatory gesture.<br />''<Necromancer>'' shudders slightly as streams of black energy slide up across her arms from her fingertips before arcing out along her entire body.<br />Whitened ridges rise up from beneath ''<Necromancer>'''s ''<skin/scales>'' all across her limbs and torso. |
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|messaging='''3rd person:'''<br /> |
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<Necromancer> holds out her arms to her sides in a preparatory gesture.<br /> |
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<Necromancer> shudders slightly as streams of black energy slide up across her arms from her fingertips before arcing out along her entire body.<br /> |
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Whitened ridges rise up from beneath <Necromancer>'s <skin/scales> all across her limbs and torso. |
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⚫ | '''1st person:'''<br />You shudder involuntarily as streams of black energy slide back up across your arms from your fingertips before arcing along your entire body. <br />A brief mixture of pain and euphoria surges through you as whitened ridges rise up from beneath your <skin/scales> all across your limbs and torso, strengthening your body's ability to absorb damage. |
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'''1st person:'''<br /> |
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You shudder involuntarily as streams of black energy slide back up across your arms from your fingertips before arcing along your entire body. <br /> |
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⚫ | |||
|sig=Yes |
|sig=Yes |
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|diff=basic |
|diff=basic |
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|ctype=standard |
|ctype=standard |
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}} |
}} |
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Randomly and rarely completely negates the damage from an attack. |
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==2.0 Notes== |
==2.0 Notes== |
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*Reduces incoming damage by a percentage, similar to armor Protection. Against physical forms of damage (Puncture, Impact, Slice), in addition to Protection there is also an Absorption analog: if the damage is sufficiently low, it will be removed completely. |
*Reduces incoming damage by a percentage, similar to armor Protection. Against physical forms of damage (Puncture, Impact, Slice), in addition to Protection there is also an Absorption analog: if the damage is sufficiently low, it will be removed completely. |
Revision as of 11:26, 28 June 2014
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Abbreviation: | CH | |
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Prerequisites: | Butcher's Eye or Kura-Silma | |
Signature: | Yes | |
Spell Slots: | 3 | |
Mana Type: | Unknown | |
Spell Type: | standard / warding | |
Difficulty: | basic | |
Prep (min/max): | 14 / 97 | |
Skill Range (min/max): | Unknown / Unknown | |
Valid Spell Target: | Self | |
Duration (min/max): | Unknown minutes / | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | The Calcified Hide spell uses mutative energy to form a network of slightly flexible, toughened ridges upon the caster's body. These ridges help absorb the shock of all damaging attacks, and may even nullify minor physical damage completely. | |
Effect: | +{{{buffs}}}, -{{{debuffs}}}, {{{dtype}}}, {{{htype}}}, Damage reduction. Buffs Stamina. | |
Example Messaging: | '3rd person: <Necromancer> holds out her arms to her sides in a preparatory gesture. <Necromancer> shudders slightly as streams of black energy slide up across her arms from her fingertips before arcing out along her entire body. Whitened ridges rise up from beneath <Necromancer>s <skin/scales> all across her limbs and torso. 1st person: | |
Devices/Tattoos: | No devices or tattoos documented. |
Randomly and rarely completely negates the damage from an attack.
2.0 Notes
- Reduces incoming damage by a percentage, similar to armor Protection. Against physical forms of damage (Puncture, Impact, Slice), in addition to Protection there is also an Absorption analog: if the damage is sufficiently low, it will be removed completely.
- Appears both in room and on LOOK.