Teleport: Difference between revisions
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|guild=Moon Mage |
|guild=Moon Mage |
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|spellbook=Enlightened Geometry |
|spellbook=Enlightened Geometry |
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|prereqs=[[Focus Moonbeam 3.0|Focus Moonbeam]] and either [[Partial Displacement 3.0|Partial Displacement]] or [[ Whole Displacement 3.0|Whole Displacement]] |
|prereqs=Circle 15, [[Focus Moonbeam 3.0|Focus Moonbeam]] and either [[Partial Displacement 3.0|Partial Displacement]] or [[ Whole Displacement 3.0|Whole Displacement]] |
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|slot= |
|slot=2 |
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|desc=The Teleport spell sends you to the location where you have previously focused a moonbeam. If you attempt to teleport to an unfocused moonbeam, the results are usually fatal. This is quite a difficult spell, but the more mana you use, the further away you can go and still teleport back to your moonbeam. |
|desc=The Teleport spell sends you to the location where you have previously focused a moonbeam. If you attempt to teleport to an unfocused moonbeam, the results are usually fatal. This is quite a difficult spell, but the more mana you use, the further away you can go and still teleport back to your moonbeam. |
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|effect=Teleport self to moonbeam |
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|messaging='''Katamba:'''<br /> |
|messaging='''Katamba:'''<br /> |
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You gesture.<br /> |
You gesture.<br /> |
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Revision as of 05:30, 24 June 2014
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| Abbreviation: | TELEPORT | |
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| Prerequisites: | Circle 15, Focus Moonbeam and either Partial Displacement or Whole Displacement | |
| Signature: | Yes | |
| Spell Slots: | 2 | |
| Mana Type: | Unknown | |
| Spell Type: | standard / utility | |
| Difficulty: | advanced | |
| Prep (min/max): | 13 / 101 | |
| Skill Range (min/max): | Unknown / Unknown | |
| Valid Spell Target: | Self | |
| Duration (min/max): | Unknown minutes / | |
| Justice: | Unknown | |
| Corruption: | Unknown | |
| Description: | The Teleport spell sends you to the location where you have previously focused a moonbeam. If you attempt to teleport to an unfocused moonbeam, the results are usually fatal. This is quite a difficult spell, but the more mana you use, the further away you can go and still teleport back to your moonbeam. | |
| Effect: | +{{{buffs}}}, -{{{debuffs}}}, {{{dtype}}}, {{{htype}}}, Teleport self to moonbeam | |
| Example Messaging: | Katamba: You gesture. A shadow swiftly oozes into the room, deposits a very shaken <Moon Mage>, and just as swiftly departs. Yavash: A red moonbeam flares into a brilliant blossom of light! As your eyes slowly recover, you notice a dazed-looking <Moon Mage>, who wasn't there before. Xibar: A blue moonbeam flares into a brilliant blossom of light! As your eyes slowly recover, you notice a dazed-looking <Moon Mage>, who wasn't there before. | |
| Devices/Tattoos: | No devices or tattoos documented. | |
Notes
- There is no way to teleport another person using this spell.
- This spell leaves you stunned upon arrival. The resulting balance hit can cause you to fall over.
- Using a Katamba moonbeam results in a longer stun and you also arrive prone. Tezirites have a cantrip that improves their ability to teleport to a black moonbeam.
- The farther the teleport the longer the stun.
- Teleporting across the ocean also results in a longer stun than there would be for the same distance on the mainland.
- Teleporting onto a boat results in a very long stun, even if the distance is short.
- If you cast Teleport on a Moon that is not out, you will be disintegrated, unless you have the 100th circle ability which instead places you in the nearest conduit of the Astral Plane.
- Teleport can also be used to enter or leave the Astral Plane when directly cast on Grazhir shards.
- Using Teleport to enter or exit the astral plane, whether using the 100th circle ability or not, has less chance of a critical failure than using Moongate. Regardless of which spell you use, the chance for critical failure becomes negligible with enough skill.
- Teleport's disadvantage compared to Moongate when entering the astral plane is that it leaves you with no held mana.