Partial Displacement
(Redirected from Partial Displacement 3.0)
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Abbreviation: | PD | |
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Prerequisites: | Circle 10 | |
Signature: | No | |
Spell Slots: | 2 | |
Mana Type: | Lunar Magic | |
Spell Type: | battle / targeted, armor piercing | |
Difficulty: | basic | |
Prep (min/max): | 2 / 50 | |
Skill Range (min/max): | 10 / 600 | |
Valid Spell Target: | PC, Creature | |
Duration (min/max): | Instant | |
Justice: | no | |
Corruption: | no | |
Description: | A very disturbing targeted spell which launches unstable teleportational energy at the target. The energy activates on impact, potentially causing bits and pieces of the target to appear... elsewhere. While this is an undeniably effective tactic against armored opponents, the spell is quite gruesome, as such it's not something any self-respecting scholar would ever admit to using. Some consider this spell to be unethical. | |
Effect: | Puncture damage, Impact damage, armor piercing, single target. | |
Example Messaging: | You gesture at a wood troll.
A crackling stream of energy flies at a wood troll! | |
Devices/Tattoos: | Sanguine-stained verdant heart |
Notes
- Single target attack that does impact and puncture damage.
- Ignores a portion of the target's armor at a cost of slightly reduced damage.
- See also Defense Ignoring Abilities (DFA).