Invocation of the Spheres: Difference between revisions

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|guild=Moon Mage
|guild=Moon Mage
|spellbook=Stellar Magic
|spellbook=Stellar Magic
|prereqs=Circle 40
|prereqs=[[Moongate]], completion of a quest
|slot=3
|slot=3
|desc=Previous generations of Moon Mages temporarily augmented their minds and bodies with rituals to call down energy from the moons. While this magic has been lost, rumor has it that it was an echo of a far older ritual that drew upon the power of the planets, where stellar magic and divine symbolism mix in strange ways.<br />
|desc=Previous generations of Moon Mages temporarily augmented their minds and bodies with rituals to call down energy from the moons. While this magic has been lost, rumor has it that it was an echo of a far older ritual that drew upon the power of the planets, where stellar magic and divine symbolism mix in strange ways.<br />

Revision as of 18:11, 18 May 2014


Mm thumb.jpgMoon Mage Guild


Invocation of the Spheres
Abbreviation: IOTS
Prerequisites: Moongate, completion of a quest
Signature: No
Spell Slots: 3
Mana Type: Unknown
Spell Type: ritual / augmentation, utility
Difficulty: esoteric
Prep (min/max): 150 / 600
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: Self
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: Previous generations of Moon Mages temporarily augmented their minds and bodies with rituals to call down energy from the moons. While this magic has been lost, rumor has it that it was an echo of a far older ritual that drew upon the power of the planets, where stellar magic and divine symbolism mix in strange ways.


This is a ritual spell, which means that it requires a high amount of mana to use. These mana costs can be alleviated somewhat by invoking the proper ritual focus while preparing the spell. It affects yourself. It requires a minimum of one hundred fifty mana streams, and can expand to a maximum of six hundred mana streams woven into it.

To begin to be able to cast this spell, you will need to reach the rank of a 50th degree adept. By the time you have mastered this spell, you will be ranked as a guru in your abilities as a caster. It requires the Augmentation and Utility skills to cast effectively.

Effect: Unknown
Example Messaging: You gesture.

The mental strain of this pattern is considerably eased by your ritual focus.
A red-orange nebula forms high in the sky. Currents spin within the nebula as it condenses and descends toward you.
The molten light continues speeds up as it descends, until it resolves into a rapidly churning disk a foot off the ground.

Invoking the Circle:
You draw your hand into the molten disk. Fiery energy races up your arm and into your body with a violent rush! Within a moment the circle is consumed.
The burning energy settles into your body after a few spikes of pain. You feel much lighter on your feet.

Death by Invoking Multiple Ritual Circles:
You step inside the ring of hieroglyphs. The glowing figures arc up and inward, swirling around your head. Each element of the ritual circle spins in front of your eyes, incomprehensible yet somehow meaningful.
The circle's energy settles into your mind, making it easier to think analytically.
Ripping pain shoots through your body as the conflicting energies of two invocations discharge uncontrollably!

Devices/Tattoos: No devices or tattoos documented.

Description

"Invocation of Energy's next gen replacement. Creates a fully functional ritual circle with a single cast, based on the planets instead of the moons." -GM Armifer

Planets

Charisma and Wisdom

Discipline and Intelligence

Reflex and Agility

Known Invocation Integration Levels

  • Haphazardly
  • Skillfully
  • Masterfully
  • Perfectly

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