Selkie: Difference between revisions

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Province=Qi'Reshalia|
Province=Qi'Reshalia|
City=Ratha|
City=Ratha|
MapList = *{{rmap|94a | Tembat Nai Itan}}
MapList = *{{rmap|94a | Tembat Nai Itan (94a)}}
}}==Description==
}}==Description==
Not nearly as tall as an ale barrel, the hairless, pink-skinned selkie looks very much like a thin Halfling child wearing a grey pelt cloak. The selkie's golden, almond-shaped eyes glint from beneath the hood like the first light of dawn and it moves with a feline grace that exudes an aura of wisdom as would an ancient creature conscious of its place in time.
Not nearly as tall as an ale barrel, the hairless, pink-skinned selkie looks very much like a thin Halfling child wearing a grey pelt cloak. The selkie's golden, almond-shaped eyes glint from beneath the hood like the first light of dawn and it moves with a feline grace that exudes an aura of wisdom as would an ancient creature conscious of its place in time.

Revision as of 11:44, 19 February 2009

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Warning: Creature information missing!
Selkie
Unknown creature.jpg
Agi Ref Str
? ? ?
Skill Cap ?"-Unknown" can not be assigned to a declared number type with value 2000. to ?"-Unknown" can not be assigned to a declared number type with value 0.
Skinnable No
Has Coins No
Has Gems No
Has Boxes No
Evil / Undead No
Corporeal Yes
Stealth Attack Poach
Casts Spells No
Attack Range Melee"-melee" can not be assigned to a declared number type with value 1.
Stealthy No
Special Attacks Yes
Located:

Description

Not nearly as tall as an ale barrel, the hairless, pink-skinned selkie looks very much like a thin Halfling child wearing a grey pelt cloak. The selkie's golden, almond-shaped eyes glint from beneath the hood like the first light of dawn and it moves with a feline grace that exudes an aura of wisdom as would an ancient creature conscious of its place in time.

GM Ghisel's announcement of their release, 21 August 2003

In the Age of Myth, Peri'el put the selkie upon Reshalia, where they would gather on the bluffs to sing to the sun, calling it up at each dawn and setting it to rest at dusk.

When the S'Kra arrived, they tried to enslave the selkie and use their songs to dry the oceans into deserts. The selkie fled to the caves and used their song to sing up the children of Ushnish, to defend them.

The selkie remain in their place without sun waiting for the island to become still and empty again.

There's a new addition to the island of Ratha and to old Elepaio's shop.

In Depth

Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Information missing from Manipulation section
  • Please see Category:Incomplete articles for more articles that are incomplete.
Manipulation
Manipulatable Unknown

Hunting Info

Selkies are passive and will not attack unless attacked first.

Special Attacks

Selkies have a shriek which negates physical attacks from players ("The selkie lets loose in your direction with an ear-piercing shriek, halting your attack.") However, a Ranger's water spawn (created by the Awaken Forest spell) is able to attack the selkies.

Area

Much of the area the selkies inhabit is underwater. Aside from needing an air source, bows and some spells are ineffective.

Equipment/Loot