Strength (stat): Difference between revisions
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Strength affects your roundtimes with weapons, how hard you hit, how much you can carry, and is used in magical 'spell versus stamina' contests, among other things. |
Strength affects your roundtimes with weapons, how hard you hit, how much you can carry, and is used in magical 'spell versus stamina' contests, among other things. |
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==Training== |
==Training== |
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===[[Crossing]]=== |
===[[Crossing]]=== |
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|roomname=Bantheld's Ironworks, Backroom |
|roomname=Bantheld's Ironworks, Backroom |
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|desc=Several workers grunt and sweat in this storage area as they lift and move huge crates of armor and accessories. A gruff-looking Gor'Tog peers at you with a look which asks without words, "Just what are you doing in my kingdom?" Several of the wooden boxes are open revealing different types of rings and plates used in making armor.}} |
|desc=Several workers grunt and sweat in this storage area as they lift and move huge crates of armor and accessories. A gruff-looking Gor'Tog peers at you with a look which asks without words, "Just what are you doing in my kingdom?" Several of the wooden boxes are open revealing different types of rings and plates used in making armor.}} |
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[[Therengia]] |
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===[[Ratha]]=== |
===[[Ratha]]=== |
Revision as of 13:32, 4 July 2007
Strength affects your roundtimes with weapons, how hard you hit, how much you can carry, and is used in magical 'spell versus stamina' contests, among other things.
Training
Crossing
- Tembeg's Armory, go doorway, go bellows room
- (can use DIR Strength)
[Tembeg's Armory, Bellows Room]
A sweating Dwarf grunts at you and gestures towards a line of equally perspiring beings laboring to haul an enormous set of bellows up and down. Somewhere nearby, a forge fire roars and hisses in time to the rush of air from the effort and someone beats a deep-voiced drum to call the cadence of work. You keep muttering to yourself the old mantra "That which does not kill you, makes you stronger" as you grimly ready yourself.
Riverhaven
- Bantheld's Ironworks, Backroom, go door
- (can use DIR Strength)
[Bantheld's Ironworks, Backroom]
Several workers grunt and sweat in this storage area as they lift and move huge crates of armor and accessories. A gruff-looking Gor'Tog peers at you with a look which asks without words, "Just what are you doing in my kingdom?" Several of the wooden boxes are open revealing different types of rings and plates used in making armor.
Ratha
- Imble's Ironworks, Foundry, climb steps
[Imble's Ironworks, Foundry]
Burning every moment of every day, the great fires of the foundry generate enormous heat. Giant bellows and cooling fans, operated by the teams of burly slaves, assist the smiths in creating the famous anchors. Though master craftsman abound in this shop, Imble himself is always willing to give the interested visitor a sound lesson in taming the molten iron ore.
Aesry Surlaenis'a
[Cha'walkas, Beside the Pier]
At the shore beside the salt-encrusting pilings of the dock, several sailors cluster about a stained wooden sign, arguing over who has seen the worst storm. A small two-man boat is tied to the pier, a set of oars inside.
Shard
[Hangman's Noose, Backroom]
Several sweating laborers haul a seemingly endless quantity of casks across the floor from a loading dock. They curse and strain as they hoist each one up onto one of many shelves already filled with dozens of casks, each painted a dull black. A massive Gor'Tog overseer flicks a short-handled whip to remind shirkers of their job.
Hibarnhvidar
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