Necromancer: Difference between revisions
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{{guild infobox|guild=Necromancer|image= |
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|skill1=Survival|skill2a=Lore|skill2b=Magic|skill3a=Armor|skill3b=Weapons |
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|abilities= Unknown |
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|mana=Arcane}} |
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{{stub}} |
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Per Armifer Necromancers will have four different spellbooks: |
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''Animation: Themed around the creation and manipulation of the undead.'' |
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''Blood Magic: Themed around the manipulation of acid, blood, and vitality.'' |
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''Corruption: Themed around the creation of disease, poison, and more rarefied forms of nastiness.'' |
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''Transcendental Necromancy: No information about this one has been released.'' |
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[[Category:Guilds]] |
[[Category:Guilds]] |
Revision as of 15:17, 18 December 2007
Necromancer Guild | |
[[Image:|300px|Necromancer]] Image copyright of Simutronics Corporation | |
Primary Skillset: | Survival |
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Secondary Skillsets: | Lore, Magic |
Tertiary Skillsets: | Armor, Weapons |
Special Abilities: | Unknown |
Mana Type: | Arcane |
Barbarian - Bard - Cleric - Commoner - Empath - Moon Mage Necromancer - Paladin - Ranger - Thief - Trader - Warrior Mage |
Stub
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Per Armifer Necromancers will have four different spellbooks:
Animation: Themed around the creation and manipulation of the undead.
Blood Magic: Themed around the manipulation of acid, blood, and vitality.
Corruption: Themed around the creation of disease, poison, and more rarefied forms of nastiness.
Transcendental Necromancy: No information about this one has been released.