Template:ItemProperties: Difference between revisions
Jump to navigation
Jump to search
TEVESHSZAT (talk | contribs) No edit summary |
m (adding "morph" option for color, pattern or location changing items) |
||
Line 82: | Line 82: | ||
IfMatch| parallel casting focus | {{{special}}} | true=*This item is a [[Focus_(item)#Parallel_Casting_Focus|parallel casting focus]].[[has item property::parallel casting focus| ]]}}{{ |
IfMatch| parallel casting focus | {{{special}}} | true=*This item is a [[Focus_(item)#Parallel_Casting_Focus|parallel casting focus]].[[has item property::parallel casting focus| ]]}}{{ |
||
IfMatch| sorcery focus | {{{special}}} | true=*This item is a [[Focus_(item)#Sorcery_Focus|sorcery focus]].[[has item property::sorcery focus| ]]}}{{ |
IfMatch| sorcery focus | {{{special}}} | true=*This item is a [[Focus_(item)#Sorcery_Focus|sorcery focus]].[[has item property::sorcery focus| ]]}}{{ |
||
IfMatch| morph | {{{special}}} | true=*This item is a [[:Category:Morph items|Morph item]], which can change colors, patterns or worn locations. {{Cat|Morph items}}[[has item property::morph| ]]}}{{ |
|||
IfMatch| glamour | {{{special}}} | true=*This item is a Glamour enchantment.[[has item property::glamour| ]]}}{{ |
IfMatch| glamour | {{{special}}} | true=*This item is a Glamour enchantment.[[has item property::glamour| ]]}}{{ |
||
IfMatch| targeted magic focus | {{{special}}} | true=*This item is a [[Focus_(item)#Targeted_Magic_Focus|targeted magic focus]].[[has item property::targeted magic focus| ]]}}{{ |
IfMatch| targeted magic focus | {{{special}}} | true=*This item is a [[Focus_(item)#Targeted_Magic_Focus|targeted magic focus]].[[has item property::targeted magic focus| ]]}}{{ |
Revision as of 18:55, 25 November 2023
Essential Template
- This template is so essential that it has been protected to prevent tampering.
- If you have suggestions to extend its function or have observed bugs, please post to the discussion page.
This template is a display and categorization plug-in for other templates, including Template:Item, Template:Shield,Template:Armor, and Template:Weapon.
This is because several of the basic ones share features in addition to becoming too large.