Electrogenesis: Difference between revisions

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|prereqs=[[Claws of the Cougar]] or [[Syamelyo Kuniyo]]
|prereqs=[[Claws of the Cougar]] or [[Syamelyo Kuniyo]]
|slot=2
|slot=2
|desc=Electrogenesis is a scarcely known ability employed by a group of Drogorian druids from Surlaenis. Unlike most spells, this pattern must be permanently threaded through the body. Curiously, the spell's demand on one's mana attunement is so slight as to be insignificant, considering the high-current shocks it is capable of delivering.
|desc=Electrogenesis is a scarcely known ability employed by a group of [[Drogor|Drogorian]] druids from [[Surlaenis]]. Unlike most spells, this pattern must be permanently threaded through the body. Curiously, the spell's demand on one's mana attunement is so slight as to be insignificant, considering the high-current shocks it is capable of delivering.
|buffs=No buffs,
|buffs=No buffs,
|debuffs=No debuffs,
|debuffs=No debuffs,

Revision as of 23:16, 25 September 2022


Ranger thumb.jpgRanger Guild


Electrogenesis
Abbreviation: -
Prerequisites: Claws of the Cougar or Syamelyo Kuniyo
Signature: Yes
Spell Slots: 2
Mana Type: Life Magic
Spell Type: metamagic / Unknown
Description: Electrogenesis is a scarcely known ability employed by a group of Drogorian druids from Surlaenis. Unlike most spells, this pattern must be permanently threaded through the body. Curiously, the spell's demand on one's mana attunement is so slight as to be insignificant, considering the high-current shocks it is capable of delivering.
Effect: +No buffs, -No debuffs, Electrical damage, Increase brawling damage, convert brawling damage to electric, convert SK shots to electric
Example Messaging: Unknown
Devices/Tattoos: No devices or tattoos documented.


If the target is immune to electric damage, SK shots will revert to cold damage.