Category:Meditations: Difference between revisions
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==Magic Destruction== |
==Magic Destruction== |
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A Barbarian needs no magic, and is harmed by the illusion that they do. However, they can also draw strength from the meditative destruction of tainted items, stoking their [[Inner Fire]]. Upon {{com|meditate}}ing on a magical item, they may destroy it any number of ways, with a chance of a minor Inner Fire boost |
A Barbarian needs no magic, and is harmed by the illusion that they do. However, they can also draw strength from the meditative destruction of tainted items, stoking their [[Inner Fire]]. Upon {{com|meditate}}ing on a magical item, they may destroy it any number of ways, with a chance of a minor Inner Fire boost. |
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The success of the boost seems to be partially based off [[Strength]], and there is the risk of Inner Fire loss, slight damage to body parts from the item's destruction, or no change in Inner Fire. |
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<b>Note:</b> Currently, only [[runestones]] may be affected this way. |
<b>Note:</b> Currently, only [[runestones]] may be affected this way. |
Revision as of 22:30, 23 May 2021
Barbarians are trained in more than relentless battle, they are trained to apply their will to the world around them.
Meditations are moderate term buffs that are typically initiated outside of combat.
Syntax
MEDITATE FLAME - Check your Inner Fire as well as Available Training Sessions. MEDITATE <ability> - Perform a Barbarian Meditation. MEDITATE <object> |CRUSH|BASH|SMASH| - Destroys a held magical item. MEDITATE RESEARCH <ability> - Mentally study and review a Barbarian ability. MEDITATE STOP - Stop all meditations. MEDITATE LIST - Show all known Barbarian Meditations.
Magic Destruction
A Barbarian needs no magic, and is harmed by the illusion that they do. However, they can also draw strength from the meditative destruction of tainted items, stoking their Inner Fire. Upon MEDITATEing on a magical item, they may destroy it any number of ways, with a chance of a minor Inner Fire boost.
The success of the boost seems to be partially based off Strength, and there is the risk of Inner Fire loss, slight damage to body parts from the item's destruction, or no change in Inner Fire.
Note: Currently, only runestones may be affected this way.
Trivia
- They are named after concepts or function.
Summary of Meditations
Ability | Type | Skill | Difficulty | Path | Cost | Prereqs | Effect |
---|---|---|---|---|---|---|---|
Flame | meditation | intro | Flame | 0 | 0 | Shows Inner Fire level and training status. | |
Power | meditation | basic | Flame | 0 | 1 | Shows duration remaining of abilities | |
Contemplation | meditation | advanced | Flame | 1 | 2 | +Augmentation skill, +Brigandine skill, +Chain Armor skill, +Light Armor skill, +Plate Armor skill | |
Dispel | meditation | advanced | Flame | 2 | 3 | Attempts to remove all magic on self. | |
Serenity | meditation | advanced | Flame | 2 | 6 | Very strong integrity magic barrier. Drains inner fire on block. Increases roar cost. | |
Focus | meditation | expert | Horde | 1 | 1 | +Locksmithing skill | |
Unyielding | meditation | basic | Horde | 1 | 2 | +Athletics skill | |
Tenacity | meditation | basic | Horde | 2 | 2 | Physical damage resistance. | |
Seek | meditation | basic | Predator | 1 | 0 | +Outdoorsmanship skill | |
Bastion | meditation | basic | Predator | 2 | 4 | Strong ablative barrier vs. Willpower attacks. | |
Staunch | meditation | advanced | Predator | 2 | 5 | Stops all bleeding for a time. | |
Prediction | meditation | expert | Predator | 3 | 5 | When disabled (stun/immobilize/web/knockdown), you dive-roll out of the room. |
Pages in category "Meditations"
The following 12 pages are in this category, out of 12 total.