Stand command: Difference between revisions

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(Added water options)
(Added See Also: Water Commands section)
Line 38: Line 38:
* {{com|Sit}}
* {{com|Sit}}
* {{com|Lie}}
* {{com|Lie}}

==See Also: Commands to use in the water==
* {{com|duck}}
* {{com|fall}}
* {{com|flail}}
* {{com|jump}}
* {{com|kick}}
* {{com|pace}}
* {{com|pray}}
* {{com|push}}
* {{com|roll}}
* {{com|spit}}
* {{com|splash}}
* {{com|stand}}
* {{com|swim}}

Revision as of 22:30, 31 March 2021

Stand
Returns one to a standing position from a prone, sitting or kneeling position.
STAND

You see: You stand back up.
Others see: <Player> stands up.

  • Message may be different when standing from different surfaces (chairs, benches, beds, etc.)

STAND (in shallow water)
You see: You stand up in the water.
Others see: <Player> stands up.

STAND (in deep water)
You see: You swim back up into a vertical position.
Others see: <Player> swims back up into a vertical position.

STAND <player>
You see: You stand near <Player>.
Target sees: <Player> comes and stands near you.

STAND <item> (Item that can be stood upon, like chair)
You see: You step onto <item>.
Others see: <Player> steps onto <item>.

STAND <item> (other items)
You see: You stand near <item>.
Others see: <Player> stands near <item>.

Notes

The attempt to stand may fail if one is heavily encumbered, exhausted, significantly off balance or gravely wounded. A failed attempt results in a short roundtime. The difficulty of the attempt is derived from the starting position, e.g. standing from a prone position is harder than standing from a kneeling position. Attempting to SIT or KNEEL before standing can help avoid failing and incurring the roundtime.

See Also

See Also: Commands to use in the water