Item:Outfitter's belt crafted from olive green bourde: Difference between revisions

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m (Addded itype = tie)
(Undo revision 532448 by VMPHNTRD (talk) Inputting itype via the form removed type, which I did not want to do.)
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|MTag=bourde
|MTag=bourde
|CTag=olive green,green
|CTag=olive green,green
|type=tie
|wearloc=waist
|wearloc=waist
|weight=5
|weight=5
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|ilsize=-
|ilsize=-
|sourcetype=-
|sourcetype=-
|itype=tie
|fname=No
|fname=No
}}
}}

Revision as of 09:17, 29 October 2020

Incomplete Item
  • This item is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Item Type


outfitter's belt crafted from olive green bourde
Look: It currently does not have any items tied to it.

or
It currently has <#> item(s) tied to it. You may LOOK ON MY belt to see it.
Several pairs of sturdy ties arranged on the belt appear ideal for securing five tools.

Weight: 5 stones
Metal: Unknown
Appraised Cost: 253,750 Kronars203,000 Lirums <br />183,106 Dokoras <br />253.75 LTBpoints <br />253.75 Tickets <br />253.75 Scrips <br />
Properties:
  • This item is worn in the waist slot.
  • This item is a tie item.
Dimensions: 9 length x 1 width x 1 height
Sources: Source is Ties for Things (4), Ties for Things (3), Ties for Things (2), Ties for Things (1)
  • STUDY: You study your belt and think you could potentially PUSH, PULL, TIE, and UNTIE.
Your belt will accept a total of 5 items. You think you can tie the following items: needles, yardstick, scissors, awl, scraper.
Your belt currently has no items tied to it.

or

Your belt currently has <#> item(s) tied to it. You may LOOK ON belt to see it.
  • PUSH: You fiddle with a tie on your belt, loosening it up.
  • PULL: You adjust the ties on your belt, securing them more tightly.
  • TIE <tool> to belt: You attach some <tool> to your outfitter's belt.
  • UNTIE: You remove some <tool> from your outfitter's belt.
  • LOOK on belt: There is nothing on there.
  • LOOK on belt: On the outfitter's belt you see some <tool/tools>.
  • ANALYZE: provides upgrade options and status.
Unlocks:
The outfitter's belt is designed to allow you to tie other items to it.
First upgrade - adds one additional tie and hiding mechanics via RUB. (LOCKED)
All subsequent upgrades - add one tie at a time.
- (Max out at 10 ties on a single tie-item.)
You can't tell anything else about an outfitter's belt crafted from olive green bourde.