Category:Flying carpets: Difference between revisions
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==Syntax== |
==Syntax== |
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* {{com|Drop}} {{tt|carpet}}: Drops the carpet on the ground. |
* {{com|Drop}} {{tt|carpet}}: Drops the carpet on the ground. |
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:Mechanically there are no advantages to {{tt|dropping}} your carpet. |
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:Your carpet is vulnerable to loss when {{tt|dropped}} until it is {{tt|unrolled}}. |
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:Mechanically superior to '{{tt|drop}}'. You should always {{tt|lower}} your carpet to the ground rather than {{tt|dropping}} it. |
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:Since your carpet never leaves your personal inventory when {{tt|lowered}} it is protected from loss. |
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* {{com|UNROLL}} {{tt|carpet}}: To ready it for flight. This command puts your carpet in the room. You may {{tt|unroll}} a carpet [[Inventory_(concept)#At_Feet_Slot|at your feet]] or on the ground. |
* {{com|UNROLL}} {{tt|carpet}}: To ready it for flight. This command puts your carpet in the room. You may {{tt|unroll}} a carpet [[Inventory_(concept)#At_Feet_Slot|at your feet]] or on the ground. |
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* {{com|MOUNT}} {{tt|carpet}}: To mount your carpet. |
* {{com|MOUNT}} {{tt|carpet}}: To mount your carpet. |
Latest revision as of 18:27, 17 October 2020
A flying carpet allows the rider to bypass ordinary climbing and swimming checks. The carpet can only reach destinations that are accessible by foot, so it cannot be used to cross the sea. Carpets will follow you around as long as you are in a room where getting on a mount is possible. If it can't follow you, it will go to the pet storage room until you can be followed, to prevent it getting deleted by the room unloading. Note that it can take up to or in excess of a real life minute to follow.
These are considered to be "rare items" and have thus far been limited to auctions, raffles and microtransaction event loot.
Syntax
- DROP CARPET: Drops the carpet on the ground.
- Mechanically there are no advantages to DROPPING your carpet.
- Your carpet is vulnerable to loss when DROPPED until it is UNROLLED.
- LOWER GROUND <RIGHT/LEFT> (WHICHEVER HAND YOU'RE HOLDING YOUR CARPET IN): To lower your carpet to your at feet inventory slot.
- Mechanically superior to 'DROP'. You should always LOWER your carpet to the ground rather than DROPPING it.
- Since your carpet never leaves your personal inventory when LOWERED it is protected from loss.
- UNROLL CARPET: To ready it for flight. This command puts your carpet in the room. You may UNROLL a carpet at your feet or on the ground.
- MOUNT CARPET: To mount your carpet.
- DISMOUNT CARPET: To dismount your carpet.
- ROLL CARPET: To roll it up for storage. This command puts your carpet at your feet.
Variations
Item | Source is | Rare item | Is incomplete |
---|---|---|---|
Braided barkcloth rug shaded in earthy tones | Taisidon Mystery 443/A'baya Esplanade, Taisidon Mystery 439/A'baya Esplanade, Taisidon Mystery 450/End Loot, Taisidon Mystery 446/A'baya Esplanade, Taisidon Mystery 435/A'baya Esplanade, Droughtman's Challenge 450/End loot | true | |
Earthen brown monk's carpet embroidered with holy symbols | Guildfest 423/Auction | true | |
Golden carpet woven into a dizzying geometric star pattern | High End Raffle 409 | true | |
Merchant's carpet resplendent with platinum embroidery and gemstone accents | Guildfest 416/Auction | true | |
Plush zibeline carpet dyed in kaleidoscopic hues | Droughtman's Challenge 426/Incidental loot | true | |
Shimmering translucent whisperlayne carpet stitched with complex platinum symbols | true | ||
Thick zibeline carpet with beaded knotwork | Guildfest 409/Auction | true | |
Wine-stained shadesatin rug edged in golden fringe | Droughtman's Maze | true |
Related Forum Posts
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Additional Information
Pages in category "Flying carpets"
The following 3 pages are in this category, out of 3 total.