Unity sigil: Difference between revisions
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===Ilithi=== |
===Ilithi=== |
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====Spring==== |
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* [Eastern Lakeside, Small Path], outer [[Shard]] ring road, along the stretch that has N/S movement, in the room with the ''winding trail'' (Gilded Longleaf trail) (spring) |
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* [Eastern Lakeside, Small Path], outer [[Shard]] ring road, along the stretch that has N/S movement, in the room with the ''winding trail'' (Gilded Longleaf trail) |
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* [[Sunbeam Circle]], housing area east of [[Shard]], in the eastern-most room (E, NE from the gate) |
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====Summer==== |
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* [House of the Gilded Longleaf, Trail], room past the '''path''' from the entry rooms; also 1 room NW from here |
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====Autumn==== |
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====Winter==== |
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===Qi'Reshalia=== |
===Qi'Reshalia=== |
Revision as of 05:39, 8 February 2020
Stub
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This is a secondary sigil used in the Enchanting system. See the Sigil harvesting page for information on how to scribe a sigil.
Look
On this scroll you see a <quality> unity sigil comprised of <precision> strokes. The intersection of Congruence and Rarefaction, representing the perfect melding of things.
Locations
As the sigil type can change from room-to-room, please be as specific as possible when documenting a location.
Zoluren
- [Apostle Headquarters, Courtyard] Crossing (summer)
- [Clerics' Guild, Gathering Hall] (summer)
Therengia
Ilithi
Spring
- [Eastern Lakeside, Small Path], outer Shard ring road, along the stretch that has N/S movement, in the room with the winding trail (Gilded Longleaf trail)
- Sunbeam Circle, housing area east of Shard, in the eastern-most room (E, NE from the gate)
Summer
- [House of the Gilded Longleaf, Trail], room past the path from the entry rooms; also 1 room NW from here