Hara'jaal: Difference between revisions

From Elanthipedia
Jump to navigation Jump to search
No edit summary
Line 60: Line 60:


===Task Givers===
===Task Givers===
Dumi Sh'aar, Pawnshop
None


===Quests===
===Quests===

Revision as of 12:39, 4 August 2011

Stub
  • This article is a stub. That is, it is an article with little or no content, and needs attention.
  • Please see Category:Stubs for more articles that need content.
  • When it is completed to a reasonable degree, remove {{stub}} from this article.

Hara'jaal is small jungle island in the Reshal Sea southeast of Reshalia and due east of M'riss, in the province of Qi'Reshalia. Extraordinarily savage, Hara'Jaal Island is of a tropical nature, from its volcano, Nardel Aesker, to the Seord Fal River and Glaren Kweld grasslands. Hara'jaal is a haven for pirates who have created their own hidden city named Enclave.

Harajaal.jpg
Province: Qi
Currency: Lirum
Population:
Established:
Alternate Names:
Dominant Race/Guild: Pirates
Governing Individual: Baron Var'Quel
Guild Halls:
Patron God:
Warnings: Attacking pirates will get you flogged

Overview

Play.net Description: Travelers would do well to avoid the island of Hara'Jaal. A port inhabited and run by pirates, the most endearing thing about the place are the well crafted tattoos, but of course you have to survive long enough to get it and get out. Equally dangerous are the local wildlife including the dread Poli'ish which are rarely seen until they are within striking range and then of course it's too late.

Government, History, and Background

Government Type

Prominent People

History

Locations About the Island

Landmarks

  • Tyvager Bay (Thief/Pirate Bay)

Unique Shops and Services

  • Tattoos, including tail tattoos
  • Tattoo removal

Shops

Bars, Inns, and Taverns

Prominent Hangouts

Important Activities

Favors

Task Givers

Dumi Sh'aar, Pawnshop

Quests

Creatures

Current List: Creatures on the island of Hara'jaal


Maps

Scripts

Miscellaneous