Meraud's Cry: Difference between revisions

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|type=debilitation
|type=debilitation
|ctype=battle
|ctype=battle
|spelltype=Debilitation, area of effect
|spelltype2=Spirit vs. Will
|target=no
|held=no
|scroll=no
|tier=Esoteric
}}
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Revision as of 16:50, 6 February 2016

Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on justice, Infobox entry on corrupt
Cleric thumb.jpgCleric Guild


Meraud's Cry
Abbreviation: MC
Prerequisites: Circle 70 and Huldah's Pall
Signature: Yes
Spell Slots: 2
Mana Type: Unknown
Spell Type: battle / debilitation
Difficulty: esoteric
Prep (min/max): 30 / 100
Skill Range (min/max): 250 / 1000
Valid Spell Target: PC, Creature
Duration (min/max): Instant
Justice: Unknown
Corruption: Unknown
Description: If your will is strong, this spell will strip away the magic of all those around you, both man and beast. Be careful, young man, that you do not attempt to affect too many with this spell. Meraud demands a high price for His aid: the health of your soul.
Effect: Spirit damage, drains caster's spirit only, AoE offensive dispel.
Example Messaging: You throw your head back and yield to the deconstructive spiritual vibrations building up.

Ululating clamorously, shockwaves of shimmering lavender shot with turquoise buffet the area with you at their center!
A lavender wave washes over a goblin shaman.

Contest Type: spirit / willpower
Devices/Tattoos: No devices or tattoos documented.