Ambush Ignite: Difference between revisions

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|buffs=No buffs
|buffs=No buffs
|debuffs=No debuffs
|debuffs=No debuffs
|dtype=No damage
|htype=No heal
|effect=Lowers armor value by damaging armor, or causes physical damage to unarmored body parts.
|effect=Lowers armor value by damaging armor, or causes physical damage to unarmored body parts.
}}
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Revision as of 03:29, 30 January 2016

Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on short form ability usage cost, Infobox entry on offensive stat contest, Infobox entry on defensive stat contest, Infobox entry on messaging
Thief thumb.jpgThief Guild
Ignite
Requirements: 60th circle
Difficulty: None
Type / Skill: ambush / debilitation
Contest: finesse vs. reflexes
Description: Done from hiding, will attempt to douse and ignite naphtha on a target.
Effect: Lowers armor value by damaging armor, or causes physical damage to unarmored body parts.
Messaging: Unknown


Notes

  • Learned in Shard.
  • Target has to roll on the ground to extinguish flames, or let them go out naturally.
  • Requires a sharp instrument in your right hand, naphtha in your left hand, and a coin on hand.
  • Also includes skill checks in Stealth skill, Backstab skill, and Light Thrown skill