Shocking Infusions: Difference between revisions

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|buffs=No buffs
|buffs=No buffs
|debuffs=No debuffs
|debuffs=No debuffs
|dtype=No damage
|htype=No heal
|effect=Create elemental weapons that do electric damage.
|effect=Create elemental weapons that do electric damage.
|messaging=''Summon'':<br />Closing your eyes, you grunt briefly in effort as you sense a small electrical ethereal fissure open in front of you. Thrusting your hand through, you draw out an electric scimitar. As you open your eyes, the fissure closes.
|messaging=''Summon'':<br />Closing your eyes, you grunt briefly in effort as you sense a small electrical ethereal fissure open in front of you. Thrusting your hand through, you draw out an electric scimitar. As you open your eyes, the fissure closes.

Revision as of 02:47, 30 January 2016


Wm thumb.jpgWarrior Mage Guild


Shocking Infusions
Abbreviation: -
Prerequisites: Elementalism
Signature: Yes
Spell Slots: 1
Mana Type: Unknown
Spell Type: metamagic / -
Description: This spell was developed in conjunction with the ability to summon weapons by the Groveskeepers' researchers. By tapping into the natural electricity of that Elemental Plane, a Warrior Mage can shape their summoned weapons into an electric form. This allows the weapon to shock opponents struck by the weapon.
Effect: Create elemental weapons that do electric damage.
Example Messaging: Summon:
Closing your eyes, you grunt briefly in effort as you sense a small electrical ethereal fissure open in front of you. Thrusting your hand through, you draw out an electric scimitar. As you open your eyes, the fissure closes.

Shape:
You reach out with your will and reshape your scimitar into an electric scimitar.

Destroyed while on ground:
With a spiderweb of electrical sparks, an electric scimitar diffuses away into nothing.

Destroyed while in container:
Small sparks leap out of your <container>.

Devices/Tattoos: No devices or tattoos documented.

Notes

  • Knowledge of this metaspell, or any other elemental weapon metaspell increases your weapon to tier 3 from its base of tier 2.
  • SUMMON WEAPON ELECTRIC or SHAPE <WEAPON> TO ELECTRIC
  • This converts 100% of the weapon's highest physical damage stat into electricity damage.
  • To return the weapon to its stone form use SUMMON WEAPON <STONE/EARTH/EARTHEN>
  • Summoning or shaping an electric weapon remains elementally aligned to earth, the same as the base ability.