Forging skill: Difference between revisions

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{{UpdateDR3|Article needs development}}
{{UpdateDR3|Article needs development}}
The '''Forging skill''' is one of the proposed new [[crafting]] [[page type is::skill]]s that together will gradually replace [[Mechanical Lore skill|Mechanical Lore]]. Forging skill is expected to go live with the release of [[DR 3.0]] near the end of 2012. The displines in the [[forging craft]], [[Blacksmithing]], [[Weaponsmithing]], and [[Armorsmithing]] are live and will work off of Mech Lore until then.
'''Forging''' is one of the new [[crafting]] skills that together will gradually replace [[Mechanical Lore skill|Mechanical Lore]]. Forging went live in [[Prime]] with the release of [[DR 3.0]] in January 2013. The disciplines in the [[forging craft]], [[Blacksmithing]], [[Weaponsmithing]], and [[Armorsmithing]] were introduced earlier and worked off of Mech Lore prior to DR 3.0's release.


==Use==
Forging requires large, stationary [[Crafting Tools|tools]] to practice, such as a crucible and an anvil, in addition to hand-held tools. There are several places in the realms that are equipped for forgers and open to the public: the [[Riverhaven Forging Society]], [[Crossing Forging Society]], [[Shard Forging Society]], [[Rathan Forging Society]], [[Mer'Kresh Forging Society]] and the [[Hibarnhvidar Forging Society]].
Forging requires large, stationary [[Crafting Tools|tools]] to practice, such as a crucible and an anvil, in addition to hand-held tools. There are several places in the realms that are equipped for forgers and open to the public: the [[Riverhaven Forging Society]], [[Crossing Forging Society]], [[Shard Forging Society]], [[Rathan Forging Society]], [[Mer'Kresh Forging Society]] and the [[Hibarnhvidar Forging Society]].


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*[[Weaponsmithing discipline]]
*[[Weaponsmithing discipline]]
{{Cat|Lore Skillset,Experience 3.0 Skills,Skills}}
{{Cat|Lore Skillset,Experience 3.0 Skills,Skills}}

[[page type is::skill| ]]

Revision as of 23:45, 2 February 2013

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Forging is one of the new crafting skills that together will gradually replace Mechanical Lore. Forging went live in Prime with the release of DR 3.0 in January 2013. The disciplines in the forging craft, Blacksmithing, Weaponsmithing, and Armorsmithing were introduced earlier and worked off of Mech Lore prior to DR 3.0's release.

Use

Forging requires large, stationary tools to practice, such as a crucible and an anvil, in addition to hand-held tools. There are several places in the realms that are equipped for forgers and open to the public: the Riverhaven Forging Society, Crossing Forging Society, Shard Forging Society, Rathan Forging Society, Mer'Kresh Forging Society and the Hibarnhvidar Forging Society.

Practice

Experience is gained as a function of the difficulty of a given task at your skill particular skill level. If items of one tier of difficulty don't lend any experience you can try working with a more difficult material or the next higher tier of difficulty.

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