Roar helm: Difference between revisions
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==Overview== |
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Roar helms/faceplate boost roar strength |
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Roar helms/faceplate provide a triggered boost to a [[guild association is::Barbarian]]'s intimidation for the purposes of [[Roars|roar]]ing. |
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==Roar Helms\Faceplates== |
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Roar helms and faceplates come in all types of armor. Faceplates cover the eyes and are meant to be combined with forged or tanned head armor. |
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==Roar Masks== |
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Masks are identical to the helms and faceplates, except that they provide no protection, but will prevent the wearing of head armor. |
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==Syntax== |
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* <tt>SCREAM HELM</tt> |
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: <i>A feral scream rips from your lungs and shakes your spiked helm to trembling. You feel terrifying.<br> |
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: Roundtime: 2 seconds.</i> |
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* <tt>REMOVE HELM</tt> |
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: <i>You carefully remove your spiked helm.<br> |
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: Roundtime: 10 seconds.</i> |
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*<tt>WEAR HELM</tt> |
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: <i>You place your helm on your head and secure its straps.</i> |
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==Use== |
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Upon SCREAMing at the item, there is approximately 15-20 seconds in which Roars are boosted, after which intimidation is returned to normal. The ending of the boost period is announced by the message: |
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:<i>You feel somewhat less terrifying.</i> |
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There is no down time between uses and no associated charges, as it is non-magical in nature. There is, however, a 10 second round time to remove the helm, to prevent activation and then immediately exchanging for something less hindering. |
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==Variations== |
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{{#ask:[[item type is::roar helm]]|?Source is=Source|sep=, |?Is combat type=Armor Type|?Weight of=Weight|format=table}} |
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{{Cat|Items,Armor,Barbarian abilities}} |
Latest revision as of 19:46, 27 April 2022
Overview
Roar helms/faceplate provide a triggered boost to a Barbarian's intimidation for the purposes of roaring.
Roar Helms\Faceplates
Roar helms and faceplates come in all types of armor. Faceplates cover the eyes and are meant to be combined with forged or tanned head armor.
Roar Masks
Masks are identical to the helms and faceplates, except that they provide no protection, but will prevent the wearing of head armor.
Syntax
- SCREAM HELM
- A feral scream rips from your lungs and shakes your spiked helm to trembling. You feel terrifying.
- Roundtime: 2 seconds.
- REMOVE HELM
- You carefully remove your spiked helm.
- Roundtime: 10 seconds.
- WEAR HELM
- You place your helm on your head and secure its straps.
Use
Upon SCREAMing at the item, there is approximately 15-20 seconds in which Roars are boosted, after which intimidation is returned to normal. The ending of the boost period is announced by the message:
- You feel somewhat less terrifying.
There is no down time between uses and no associated charges, as it is non-magical in nature. There is, however, a 10 second round time to remove the helm, to prevent activation and then immediately exchanging for something less hindering.