Ring of Spears: Difference between revisions
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|slot=3 |
|slot=3 |
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|pulse=20 |
|pulse=20 |
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|illegal=no |
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|corrupt=no |
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|desc=Ring of Spears is spell that can dissuade your enemies from approaching too closely, but for those that choose to engage anyways it will provide a regular barrage of targetted attacks. When you so evoke the power of Earth, a ring of sharp spikes, resembling spears wrought of rock, rises from the ground around you. These spears then shift position either when approached, or when the pattern draws on more mana from the caster. In practice, the spell can be cast at pole range to deliver damage as foes advance and retreat, or it can be cast at melee range to continuously provide attacks directed at the foes nearest you. |
|desc=Ring of Spears is spell that can dissuade your enemies from approaching too closely, but for those that choose to engage anyways it will provide a regular barrage of targetted attacks. When you so evoke the power of Earth, a ring of sharp spikes, resembling spears wrought of rock, rises from the ground around you. These spears then shift position either when approached, or when the pattern draws on more mana from the caster. In practice, the spell can be cast at pole range to deliver damage as foes advance and retreat, or it can be cast at melee range to continuously provide attacks directed at the foes nearest you. |
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|buffs=No buffs |
|buffs=No buffs |
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|dtype=Puncture damage, Impact damage |
|dtype=Puncture damage, Impact damage |
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|htype=No heal |
|htype=No heal |
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|poststring=Yes |
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|visualstring=who is surrounded by a ring of jagged stone spears at <melee/pole> range |
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|effect=Pulsing AoE melee damage. Triggered damage at pole/melee engagement change. |
|effect=Pulsing AoE melee damage. Triggered damage at pole/melee engagement change. |
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|messaging=You gesture. |
|messaging=You gesture. |
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==Notes== |
==Notes== |
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* |
* {{com|cast}} {{tt|pole}} will automatically trigger the damage whenever something passes through that range to {{com|advance}} or {{com|retreat}}. |
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* Spell cannot be cast (requires more mana?) on boats. |
* Spell cannot be cast (requires more mana?) on boats. |
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{{RefAl}} |
{{RefAl}} |
Latest revision as of 00:24, 11 August 2023
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Abbreviation: | ROS | |
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Prerequisites: | Circle 30, Tremor or Magnetic Ballista | |
Signature: | Yes | |
Spell Slots: | 3 | |
Mana Type: | Elemental Magic | |
Spell Type: | cyclic / targeted, multistrike, area of effect | |
Difficulty: | advanced | |
Prep (min/max): | 7 / 37 | |
Skill Range (min/max): | 250 / 1000 | |
Valid Spell Target: | Self | |
Duration (min/max): | Indefinite | |
Pulse Timing: | 20 seconds | |
Justice: | no | |
Corruption: | no | |
Description: | Ring of Spears is spell that can dissuade your enemies from approaching too closely, but for those that choose to engage anyways it will provide a regular barrage of targetted attacks. When you so evoke the power of Earth, a ring of sharp spikes, resembling spears wrought of rock, rises from the ground around you. These spears then shift position either when approached, or when the pattern draws on more mana from the caster. In practice, the spell can be cast at pole range to deliver damage as foes advance and retreat, or it can be cast at melee range to continuously provide attacks directed at the foes nearest you. | |
Effect: | Puncture damage, Impact damage, Pulsing AoE melee damage. Triggered damage at pole/melee engagement change. | |
Example Messaging: | You gesture.
A grey-green starburst spreads across the entire area, its pointed spokes pausing to probe various points along the ground.
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Post String(s): | who is surrounded by a ring of jagged stone spears at <melee/pole> range | |
Devices/Tattoos: | No devices or tattoos documented. |
Notes
- CAST POLE will automatically trigger the damage whenever something passes through that range to ADVANCE or RETREAT.
- Spell cannot be cast (requires more mana?) on boats.