Rubicante/Hunting Progression: Difference between revisions
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* All combat is performed without defensive boosts. |
* All combat is performed without defensive boosts. |
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* I am Weapons/Armor tertiary. I advance once {{skill|Shield}} and {{skill|Parry Ability}} stop training above (2/34) |
* I am Weapons/Armor tertiary. I advance once {{skill|Shield}} and {{skill|Parry Ability}} stop training above (2/34) |
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* If the transition to a new hunting area is proving difficult, {{com|stance}} Attack down to 0% and utilize the extra |
* If the transition to a new hunting area is proving difficult, {{com|stance}} Attack down to 0% and utilize the extra 20 stance points to bolster your defenses for a few ranks. |
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{| class="wikitable" |
{| class="wikitable" |
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! [[Armored warklin]] |
! [[Armored warklin]] |
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|{{#show: Armored warklin |?MinSkillCap is= }} || {{#show: Armored warklin |?MaxSkillCap is= }} || {{#show: Armored warklin |?Found on map= }} |
|{{#show: Armored warklin |?MinSkillCap is= }} || {{#show: Armored warklin |?MaxSkillCap is= }} || {{#show: Armored warklin |?Found on map= }} |
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! [[Asaren celpeze (2)]] |
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|{{#show: Asaren celpeze (2) |?MinSkillCap is= }} || {{#show: Asaren celpeze (2) |?MaxSkillCap is= }} || {{#show: Asaren celpeze (2) |?Found on map= }} |
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! [[Black goblin]] |
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|{{#show: Black goblin |?MinSkillCap is= }} || {{#show: Black goblin |?MaxSkillCap is= }} || {{#show: Black goblin |?Found on map= }} |
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! [[Black ape]] |
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|{{#show: Black ape |?MinSkillCap is= }} || {{#show: Black ape |?MaxSkillCap is= }} || {{#show: Black ape |?Found on map= }} |
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Latest revision as of 07:27, 20 April 2020
- All skill ranges are approximations.
- All combat is performed without defensive boosts.
- I am Weapons/Armor tertiary. I advance once Shield skill and Parry Ability skill stop training above (2/34)
- If the transition to a new hunting area is proving difficult, STANCE Attack down to 0% and utilize the extra 20 stance points to bolster your defenses for a few ranks.