Rubicante/Hunting Progression: Difference between revisions
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* All combat is performed without defensive boosts. |
* All combat is performed without defensive boosts. |
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* I am Weapons/Armor tertiary. I advance once {{skill|Shield}} and {{skill|Parry Ability}} stop training above (2/34) |
* I am Weapons/Armor tertiary. I advance once {{skill|Shield}} and {{skill|Parry Ability}} stop training above (2/34) |
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* If the transition to a new hunting area is proving difficult, {{com|stance}} Attack down to 0% and utilize the extra |
* If the transition to a new hunting area is proving difficult, {{com|stance}} Attack down to 0% and utilize the extra 20 stance points to bolster your defenses for a few ranks. |
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{| class="wikitable" |
{| class="wikitable" |
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! [[Bristle-backed peccary]] |
! [[Bristle-backed peccary]] |
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|{{#show: Bristle-backed peccary |?MinSkillCap is= }} || {{#show: Bristle-backed peccary |?MaxSkillCap is= }} || {{#show: Bristle-backed peccary |?Found on map= }} |
|{{#show: Bristle-backed peccary |?MinSkillCap is= }} || {{#show: Bristle-backed peccary |?MaxSkillCap is= }} || {{#show: Bristle-backed peccary |?Found on map= }} |
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|- |
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! [[Mountain giant]] |
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|{{#show: Mountain giant |?MinSkillCap is= }} || {{#show: Mountain giant |?MaxSkillCap is= }} || {{#show: Mountain giant |?Found on map= }} |
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|- |
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! [[Ruby-crested adult forest gryphon]] |
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|{{#show: Ruby-crested adult forest gryphon |?MinSkillCap is= }} || {{#show: Ruby-crested adult forest gryphon |?MaxSkillCap is= }} || {{#show: Ruby-crested adult forest gryphon |?Found on map= }} |
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|- |
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! [[Armored warklin]] |
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|{{#show: Armored warklin |?MinSkillCap is= }} || {{#show: Armored warklin |?MaxSkillCap is= }} || {{#show: Armored warklin |?Found on map= }} |
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|- |
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! [[Asaren celpeze (2)]] |
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|{{#show: Asaren celpeze (2) |?MinSkillCap is= }} || {{#show: Asaren celpeze (2) |?MaxSkillCap is= }} || {{#show: Asaren celpeze (2) |?Found on map= }} |
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|- |
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! [[Black goblin]] |
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|{{#show: Black goblin |?MinSkillCap is= }} || {{#show: Black goblin |?MaxSkillCap is= }} || {{#show: Black goblin |?Found on map= }} |
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|- |
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! [[Black ape]] |
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|{{#show: Black ape |?MinSkillCap is= }} || {{#show: Black ape |?MaxSkillCap is= }} || {{#show: Black ape |?Found on map= }} |
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|} |
|} |
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Non-undead/construct critters with skins |
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{{#ask:[[Page type is::bestiary]][[rare source::false]][[creature is skinnable::Yes]][[creature is undead::no]][[creature is construct::no]] |
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|?MinSkillCap is=Min Skill |
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|?MaxSkillCap is=Cap |
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|?relative creature level is=Creature<br />Level |
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|?Found on map=Map |
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|sort=MinSkillCap is,MaxSkillCap is |
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|order=asc,asc |
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|limit=500 |
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}} |
Latest revision as of 07:27, 20 April 2020
- All skill ranges are approximations.
- All combat is performed without defensive boosts.
- I am Weapons/Armor tertiary. I advance once Shield skill and Parry Ability skill stop training above (2/34)
- If the transition to a new hunting area is proving difficult, STANCE Attack down to 0% and utilize the extra 20 stance points to bolster your defenses for a few ranks.