Feral bone mastiff: Difference between revisions

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{{Critter
[[Category:Bestiary]]
|new=Yes
[[Category:Ilithi Creatures]]
|Critter Name=Feral Bone Mastiff
[[Category:Shard Creatures]]
|Province=Ilithi
The Feral Bone Mastiff resides in [[Maelshyve]]'s [[Abyss]] along with the [[Transparent Shylvic]] in an area that is part of the [[Cleric]] [[Infusion Quest]]. It bites, claws, and charges.
|City=Shard
|MapList=*{{rmap|64d|The Abyss (64d)}}
|simulevel=56
|naturallevel=58
|weaponlevel=58
|defenselevel=54
|MinCap=245
|MaxCap=310
|BodyType=skeletal
|Attack Range=Melee
|Has Coins=no
|Has Gems=no
|Has Boxes=no
|Evil=undead
|Construct=no
|Corporeal=yes
|Special=yes
|Casts Spells=no
|Stealthy=no
|Skinnable=yes
|hasskin=No
|haspart=Yes
|Part Name=an elongated mastiff fang
|Part Weight=4
|hasbone=No
|RequiredRanks=166
|Boxes=no
|Manipulated=no
|BackStabbable=no
|hasorgan=No
}}
The Feral Bone Mastiff resides in [[Maelshyve]]'s [[Abyss]] along with the [[Transparent Shylvic]] in an area that is part of the [[Cleric]] [[Infusion ability|Infusion]] Quest. It bites, claws, and charges.


__NOTOC__
__NOTOC__

{{Critter at a Glance |
==Description==
Critter Name = Feral Bone Mastiff |
Picked clean of all fleshy tissue by buzzards, maggots, or a combination of both, the skeletal hulk of a mastiff rises tall before you. Its feral canine body is unnaturally elongated and twisted into exaggerated knots, likely by the same force that animates it beyond [[Eylhaar]]'s embrace. A sickly green light glistens within its empty eyesockets, a sign of its foul pact with some Necromantic entity.
Image File = |
Skinnable = Yes|
Has Coins = No|
Has Gems = No|
Has Boxes = No|
Evil = Yes|
Corporeal = Yes|
BackStabbable = No|
Casts Spells = No|
Attack Range = Melee|
Stealthy = No|
Special = Yes|
Poison = No|
MapList = [[RanikMap64d|The Abyss]] |
}}==Description==
Picked clean of all fleshy tissue by buzzards, maggots, or a combination of both, the skeletal hulk of a mastiff rises tall before you. Its feral canine body is unnaturally elongated and twisted into exaggerated knots, likely by the same force that animates it beyond Eylhaar's embrace. A sickly green light glistens within its empty eyesockets, a sign of its foul pact with some Necromantic entity.


==In Depth==
==In Depth==
{| style="float: right;"
|-
|{{Critter Skin |
Skin Name = elongated mastiff fang|
Skin Type = fang|
Weight = 33|
Tannable = No|
NumPieces = 50|
Crushable = |
RequiredRanks = something less than 212|
MaxValKro = |
MaxValLir = |
MaxValDok = |
MaxArrangedKro = |
MaxArrangedLir = |
MaxArrangedDok = |
}}
|-
|{{Manipulation |
Manipulated = |
InitCost = |
InitCost2 = |
InitCost3 = |
InitCost4 = |
InitCost5 = |
}}
|}

===Inventory/Loot===
===Inventory/Loot===
None.
None.
Line 60: Line 49:


===Area Details===
===Area Details===
To get to the Feral Bone Mastiff is complicated. One must first SEARCH for a path off the main road, travel through a maze-like cemetary, find a route to the church (by climbing a tree and peering at the church), lockpick the front door of the mausoleum (which is trapped with a Curse spell), then solve a very tricky coffin puzzle. To leave the area one must also be able to lockpick an armoire.
To get to the Feral Bone Mastiff is complicated. One must first {{com|search}} for a path off the main road, travel through a maze-like cemetery, find a route to the church (by climbing a tree and {{com|peer}}ing at the church) to find the correct path, and solve a puzzle within the mausoleum based on religious iconography.

There is a shortcut in the church for those who can cast the Resurrection spell.


===Special Attack===
===Special Attack===
They have a leaping special attack which is stronger and more accurate than their regular attacks.
They have a leaping special attack which is stronger and more accurate than their regular attacks.

[[Category:Bestiary]]

Latest revision as of 22:09, 13 January 2021


Missing or Incomplete Creature Information Needed    
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on other carrying, Infobox entry on weapon using, Infobox entry on special defense capability, Infobox entry on Body Type (Alt), Infobox entry on Body Size, Infobox entry on premium only, Infobox entry on maximum unarranged skin value, Infobox entry on maximum arranged skin value
To add any of the missing information listed above, use THIS FORM.
Feral Bone Mastiff
Unknown creature.jpg
Creature Levels:
    Overall 56
    Level Variance -
    Natural Attack 58
    Weapon Attack 58
    Defense 54
    Player Estimated -
Potential overall skill: 250
Skill Cap 245 to 310
Skinnable Yes
Has Coins No
Has Gems No
Has Boxes No
Has Other Unknown
Uses Weapons Unknown
Alignment Undead
Corporeal Yes
Construct No
Casts Spells No
Attack Range Melee
Stealthy No
Special Attacks Yes
Special Defenses Unknown
Body Type skeletal
Body Type (Alt) unknown
Body Size unknown
Located:
Premium-Only Unknown
Skinning Details
Part Name elongated mastiff fang
Part Weight 4
Ranks Required 166
Max Value ?
Max Arranged ?
 


The Feral Bone Mastiff resides in Maelshyve's Abyss along with the Transparent Shylvic in an area that is part of the Cleric Infusion Quest. It bites, claws, and charges.


Description

Picked clean of all fleshy tissue by buzzards, maggots, or a combination of both, the skeletal hulk of a mastiff rises tall before you. Its feral canine body is unnaturally elongated and twisted into exaggerated knots, likely by the same force that animates it beyond Eylhaar's embrace. A sickly green light glistens within its empty eyesockets, a sign of its foul pact with some Necromantic entity.

In Depth

Inventory/Loot

None.

Gen Rate

Low

Area Details

To get to the Feral Bone Mastiff is complicated. One must first SEARCH for a path off the main road, travel through a maze-like cemetery, find a route to the church (by climbing a tree and PEERing at the church) to find the correct path, and solve a puzzle within the mausoleum based on religious iconography.

There is a shortcut in the church for those who can cast the Resurrection spell.

Special Attack

They have a leaping special attack which is stronger and more accurate than their regular attacks.