Divination bowl: Difference between revisions
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<small>[[Prediction#Tools|< Prediction Tools]]</small> |
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{{UpdateDR3 | Needs to be updated with new Prediction information}} |
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''If memory serves, this bowl is tool used by [[Moon Mage]]s to scry into the future. You remember that bowls carved with such sigils are divination tools used by Moon Mages and preferred by those mages that call themselves the [[Prophets of G'nar-Peth|Prophets of G'Nar Peth]]. Traditionally carved from a single piece of sandstone and etched with the mysterious sigils only Moon Mages seem to understand, scrying bowls are used by mages trained in astrology as a tool for divination. It is said that the first bowls were filled with water from the Garden of G'Nar Peth, though whether that is a legend held by the Prophets themselves or merely a tale told by outsiders is unclear. |
''If memory serves, this bowl is tool used by [[Moon Mage]]s to scry into the future. You remember that bowls carved with such sigils are divination tools used by Moon Mages and preferred by those mages that call themselves the [[Prophets of G'nar-Peth|Prophets of G'Nar Peth]]. Traditionally carved from a single piece of sandstone and etched with the mysterious sigils only Moon Mages seem to understand, scrying bowls are used by mages trained in astrology as a tool for divination. It is said that the first bowls were filled with water from the Garden of G'Nar Peth, though whether that is a legend held by the Prophets themselves or merely a tale told by outsiders is unclear. |
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== |
== General Information == |
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'''Sect Affinity''' |
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*Availability: [[Krrish's Bones|Therenborough]], [[Sandstone Creations|Muspar'i]] |
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*[[Prophets of G'nar Peth]] |
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*Visual: Only the magnitude and duration properties are visible. |
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*Durability: Extremely high |
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*Bond Rate: Extremely low |
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*Power Precision: Very high |
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*Duration Precision: Average |
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*Sect Affinity: [[Prophets of G'nar-Peth|Prophets of G'nar Peth]] |
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*Must be {{com|FILL}}ed with water to function, which must be replaced after a fumble. |
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'''Availability''' |
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== Use == |
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*[[Krrish's Bones]] in Therenborough |
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For general information on how predictions work see the [[Prediction]] article. |
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*[[Sandstone Creations]] in Muspar'I |
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== Usage == |
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Like all prediction tools, before use the mage must know the {{com|ALIGN}} ability (learnable at 4th circle) and have made a successful observation. Furthermore, before the first use, the bowl must be {{com|RUB}}bed to bond it to the user. Syntax is to {{com|ALIGN}} <skill/skill set>, and then to {{com|GAZE}} BOWL. In order to predict on another the seer must {{com|SHOW}} the bowl to the target and then {{com|GAZE}} into it as before. |
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As with any prediction tool, the mage must {{com|INVOKE}} a bond with a divination bowl before it can be used to make a prediction''': |
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===Example=== |
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:''You gaze into the bowl, your hand moving around its lip until it completes a full circle. You dip your fingers gently into the ice-cold water and raise them above the bowl. As the drops fall from your fingertips, they cause ripples which race across the surface. The water quickly grows still, leaving no trace of the disturbance. As you gaze into the water, it becomes illuminated by the white of the Owl and the Sun as their carvings glow steadily along the bowl's edge. |
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'''>invoke my bowl<br> |
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===Interpretation=== |
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''You cautiously extend your prophetic talent towards your starstone bowl. You find the vessel empty and allow your aptitude to flow into the bowl, completing it and leaving it prophetically aware. |
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#The temperature of the water relates to the magnitude of the prediction; hotter water indicates a stronger prediction. |
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#The duration is determined by the ripples, the longer they remain the longer the prediction will last. |
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#The color of the sigils indicates the polarity. White and blue-white are positive whereas red and red-orange are negative. |
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#The sigils indicate the skill by showing the sigils used to create a [[Constellation Jewelry]] for the skill. Blue-white or red-orange indicate a trine and that rune should be counted double if three separate sigils are not shown. |
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#Any additional messages have to do with quality changes. |
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Before use, the mage must {{com|FILL}} the divination bowl with water as a prophetic ingredient''': |
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So the example given is a very weak, very short, positive prediction on the {{skill|Arcana}}. |
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'''>fill my bowl with water<br> |
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''You fill the bowl with water. |
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The mage will only need to replace the water if the bowl experiences a critical fumble, which will dump the water from the bowl. |
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== Syntax == |
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After making a successful observation of a celestial body: |
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* {{com|ALIGN}} <skill set/skill> (2 seconds) |
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* {{com|GAZE}} {{tt|my bowl}}: To perform a prediction on yourself. (10 seconds) |
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* {{com|SHOW}} {{tt|my bowl to}} {{tt|<person>}}: To specify your prediction target. (2 seconds) |
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* {{com|GAZE}} {{tt|my bowl}}: To perform a prediction upon that <person>. (10 seconds) |
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For more information, see the [[Prediction]] article. |
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== Notes == |
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*While holding the bowl in one hand, the second hand must be empty to swirl and manipulate the water during a prediction. Otherwise, the mage will need to empty the other hand and start over at the {{com|ALIGN}} step. |
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*If a bowl without water is used for a prediction, the messaging will alert the mage as to what is wrong''': |
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'''>gaze my bowl<br> |
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''You gaze at a starstone bowl fitted to a clockwork base, but get the feeling something is missing. |
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*Bowl role playing verbs that work only or message differently for G'nar Pethians: {{com|DROOL}} at, {{com|KISS}}, {{com|PAT}}, and {{com|WINK}}. |
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== Qualities == |
== Qualities == |
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===Physical Qualities=== |
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When {{Com|LOOK}}ed at bowls have four qualities. Qualities are listed from best to worst. As with all tools each message indicates a range. ''Italics'' indicate a potential starting value when purchased. |
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Raesh once said that he believed that bowls would give a slight bonus to lore predictions. |
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=== |
====Potency damage==== |
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Potency damage is indicated by the porosity of the sandstone. |
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in sharp clarity, with wide lines<br> |
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*The stone's porosity is reminiscent of mistglass. |
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in sharp clarity<br> |
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*The stone is unbelievably porous. |
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clear, with solid lines<br> |
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*The stone is extremely porous. |
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sharp<br> |
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*The stone is very porous. |
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''clear<br> |
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*The stone is rather porous. |
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''slightly faded<br> |
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*The stone has an above average porosity. |
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''fading<br> |
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*The stone is of average porosity. |
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''fading and dull<br> |
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*The stone has a below average porosity. |
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blurred<br> |
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*The stone is rather nonporous. |
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blurred and hard to pick out<br> |
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*The stone is very nonporous. |
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nearly impossible to distingish [''sic'']<br> |
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*The stone is extremely nonporous. |
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*The stone is completely nonporous. |
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=== |
====Duration damage==== |
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Duration damage manifests as the smoothness of the bowl's interior. |
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have an excellent chance to read<br> |
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*The interior of the bowl is perfectly rounded, without the slightest bump or crack. |
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have a very good chance to read<br> |
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*The interior of the bowl is perfectly rounded. |
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have a good chance to read<br> |
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*The interior of the bowl is exceptionally well-rounded and smooth. |
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have a decent chance to read<br> |
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*The interior of the bowl is very well-rounded. |
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have a promising chance to read<br> |
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*The interior of the bowl is well-rounded. |
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''have a fair chance to read<br> |
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*The interior of the bowl is rounded. |
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might have a little trouble reading<br> |
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*The interior of the bowl is worn in a few spots. |
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may have some difficulty reading<br> |
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*The interior of the bowl is no longer round and has a few chips. |
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will find it hard to read<br> |
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*The interior of the bowl is quite bumpy and uneven. |
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have little chance reading<br> |
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*The interior of the bowl has several cracks and chips. |
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probably cannot read<br> |
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*The interior of the bowl is marred by cracks and several large chips. |
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*The interior of the bowl is horrifically chipped and a large crack runs through the center. |
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=== |
====Alignment damage==== |
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Alignment damage can be determined by the brightness of the sigils. |
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its inner edge is perfectly round, without the slightest bump or crack<br> |
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*The six major sigils radiate brightly, the complex network between them is perfectly illuminated. |
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its inner edge forms a smooth circle<br> |
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*The six major sigils radiate brightly like the sun. |
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its inner edge is smooth and round<br> |
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*The six major sigils glow prominently, not unlike gaethzen. |
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its inner edge is round, with a few small cracks<br> |
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*The six major sigils glow steadily like moonlight. |
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''its inner edge is round and has a few cracks and chips<br> |
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*The six major sigils twinkle like stars. |
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''its inner edge is round, though a few chips mar it<br> |
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*The six major sigils glisten as parts of the sigils fade in and out. |
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''its inner edge is mostly round, interrupted by some chips and cracks<br> |
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*The six major sigils glow faintly as occasional shadows wind through the network. |
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''its interior has several cracks and chips<br> |
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*The six major sigils have become quite dim. |
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its interior is marred by cracks and several large chips<br> |
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*The six major sigils fade in and out. |
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its interior is bumpy and jagged<br> |
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*The six major sigils struggle to remain illuminated. |
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many large chips have flaked off and a crack runs through the center<br> |
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*The six major sigils are damaged, giving off only a faint glimmer of light. |
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*The six major sigils are in terrible shape, stifled and barely luminescent. |
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=== |
====Polarity damage==== |
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Polarity damage is reflected in the shadows that appear. |
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have an excellent chance to<br> |
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*The inner rim instantly forms a perfect circle of shifting Katamba black. |
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have a very good chance to<br> |
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*The inner rim is rapidly eclipsed by the shadows. |
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have a good chance to<br> |
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*The inner rim rapidly darkens. |
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have a decent chance to<br> |
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*The inner rim ripples as it transitions to darkness. |
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have a promising chance to<br> |
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*The inner rim turns a shadowy black. |
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''have a fair chance to<br> |
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*The inner rim fogs over with shadows. |
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might have a little trouble<br> |
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*The inner rim is obscured by shadows plodding their way around its circumference. |
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may have some difficulty<br> |
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*The inner rim leisurely darkens as shadows drift over its surface. |
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will find it hard to<br> |
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*The inner rim darkens with a noticeable delay. |
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have little chance [''sic'']<br> |
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*The inner rim takes a while before beginning to darken. |
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probably cannot<br> |
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*The inner rim eventually grows dim. |
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*The inner rim takes what feels like an eternity to darken. |
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=== |
===Bond Qualities=== |
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When you analyze the bowl, you will have a vision about a vessel. This reflects your bond with the bowl. |
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The Sigils modify the magnitude of the prediction and the Bowl the duration, with the bonds modifying the the chance of misreading each. There is no visible indicator for skill accuracy or chance to misread, polarity or age. |
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== |
====Potency bond==== |
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How full the vessel is with water.<br> |
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Your mind's eye sees that vessel's water level is terribly low, mostly droplets at the bottom. (1/10)<br> |
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Your mind's eye sees that vessel's water level just covers the bottom. (2/10)<br> |
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Your mind's eye sees that vessel's water level is enough to dip your fingers into.(3/10)<br> |
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Your mind's eye sees that vessel's water level is only about a quarter full.(4/10)<br> |
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Your mind's eye sees that vessel's water level is less than half full.(5/10)<br> |
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Your mind's eye sees that vessel's water level is filled about halfway.(6/10)<br> |
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Your mind's eye sees that vessel's water level is mostly filled.(7/10)<br> |
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Your mind's eye sees that vessel's water level is very full. (8/10)<br> |
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Your mind's eye sees that vessel's water level is extremely-well filled, coming to just below the rim. (9/10)<br> |
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Your mind's eye sees that vessel's water level is perfectly filled, the surface of the water domes slightly over the rim. (10/10)<br> |
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=== |
====Duration bond==== |
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The stillness of the water.<br> |
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{| width=15% class=wikitable |
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The surface of the water sloshes violently back and forth. (1/10)<br> |
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! width=65%| Color |
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The surface of the water climbs the sides of the vessel as it splashes about. (2/10)<br> |
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! width=35%| Bonus |
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The surface of the water bounces from side to side. (3/10)<br> |
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|- align=center |
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The surface of the water undulates within the vessel. (4/10)<br> |
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! Gelid |
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The surface of the water is criss-crossed with overlapping ripples. (5/10)<br> |
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| >=0 |
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The surface of the water slowly ripples out from its the center. (6/10)<br> |
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|- align=center |
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The surface of the water is relatively calm. (7/10)<br> |
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! Ice-cold |
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The surface of the water is very still, reflections dancing on the surface. (8/10)<br> |
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| >10 |
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The surface of the water is extremely still, with only a slight waver in the reflections. (9/10)<br> |
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|- align=center |
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The surface of the water is perfectly still, creating a gorgeous reflecting pool. (10/10)<br> |
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! Frigid |
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| >20 |
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====Alignment bond==== |
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|- align=center |
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The clarity of the water.<br> |
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! Cold |
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The liquid within the vessel is tenebrous and murky, blocking out anything beneath the surface. (1/10)<br> |
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| >35 |
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The liquid within the vessel swirls turbid and brown, obstructing the bottom. (Skill 2/10).<br> |
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|- align=center |
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The liquid within the vessel looks like cream in coffee.(3/10)<br> |
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! Cool |
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The liquid within the vessel is dark and translucent.(4/10)<br> |
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| >50 |
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The liquid within the vessel is chalky like whey.(5/10)<br> |
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|- align=center |
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The liquid within the vessel is semitransparent and hazy.(6/10)<br> |
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! Tepid |
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The liquid within the vessel is partly clear with a pocket of white clouding. (7/10)<br> |
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| >65 |
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The liquid within the vessel is mostly clear and golden colored, like oil.(8/10)<br> |
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|- align=center |
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The liquid within the vessel is crystal blue, like sea water.(9/10)<br> |
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! Lukewarm |
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The liquid within the vessel is perfectly clear, like fresh spring water. (Skill 10/10). |
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| >80 |
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|- align=center |
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====Polarity bond==== |
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! Warm |
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Any debris in the water.<br> |
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| >95 |
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The water is terribly foul, with large pieces of floating debris.(1/10)<br> |
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|- align=center |
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The water is riddled with suspended bits of dark debris.(2/10)<br> |
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! Hot |
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The water has small pebbles that have sunk to the bottom. (3/10)<br> |
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| >115 |
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The water is sandy.(4/10)<br> |
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|- align=center |
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The water suspends threads of black debris.(5/10)<br> |
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! Steamy |
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The water has chips of paint floating in it.(6/10)<br> |
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| >135 |
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The water is mostly strained of debris.(7/10)<br> |
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|- align=center |
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The water is without debris, but some sediment has settled to the bottom.(8/10)<br> |
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! Scalding |
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The water is almost flawless, without any obstructing debris.(9/10)<br> |
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| >155 |
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The water has been perfectly filtered, not even an air bubble clings to the bottom.(10/10)<br> |
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|- align=center |
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! Nearly boiling |
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===Age and construction qualities=== |
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| >175 |
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These are identical for all types of tools. See [[Prediction]] for a list of both. |
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== Interpretation == |
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A prediction's outcome can be interpreted from: |
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*The potency is reflected in the temperature of the water. |
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*The duration is seen in how long the ripples last. |
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*The skill is reflected in the primary sigils that illuminate during the prediction (see Skill messaging below) |
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*The polarity is seen in the color of the sigils. |
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===Skill messaging=== |
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====Magic==== |
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{|class="wikitable" |
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|- |
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!Skill!!Sigils |
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|- |
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!|Primary Magic |
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||Owl and Katamba |
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|- |
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!|Attunement |
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||Owl and Xibar |
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|- |
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!|Arcana |
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||Owl and the Sun |
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|- |
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!|Targeted Magic |
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||Owl and the Wolf |
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|- |
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!|Augmentation |
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||Owl and the Wolverine |
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|- |
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!|Debilitation |
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||Owl and the Shark |
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|- |
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!|Utility |
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||Owl and the Wren |
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|- |
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!|Warding |
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||Owl and the Lion |
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|- |
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!|Sorcery |
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||Owl and Katamba |
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|- |
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!|Astrology |
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||all the sigils |
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|- |
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!|Summoning |
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||Owl and the Wolf |
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|- |
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!|Theurgy |
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||Owl and the Ox |
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|} |
|} |
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* Note that [[Primary Magic]] and [[Sorcery]] share the same sigil combination (Owl and Katamba). It has not been confirmed whether this is intended or a bug. |
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===Ripples (Duration)=== |
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{| width=40% class=wikitable |
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====Lore==== |
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! width=85%| Direction |
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{|class="wikitable" |
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! width=15%| Minutes |
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|- |
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|- align=center |
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!Skill!!Sigils |
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! The water quickly grows still, leaving no trace of the disturbance. |
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|- |
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| >=0 |
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!|Forging |
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|- align=center |
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||Wren and the Raven |
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! The ripples run playfully along the bowl's edge, and fade away in just a few seconds. |
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|- |
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| >10 |
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!|Engineering |
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|- align=center |
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||Wren and the Ox |
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! Moving in rapid oscillations, the ripples die down after a moment. |
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|- |
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| >30 |
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!|Outfitting |
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|- align=center |
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||Wren and the Cat |
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! The ripples dance with each other for several seconds before disappearing. |
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|- |
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| >50 |
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!|Alchemy |
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|- align=center |
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||Wren and the Unicorn |
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! The ripples remain for a short while, then gently subside into stillness. |
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|- |
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| >70 |
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!|Enchanting |
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|- align=center |
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||Wren and the Wolf |
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! The ripples form their complex pattern for some time before finally leaving the water as still as it began. |
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|- |
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| >85 |
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!|Scholarship |
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|- align=center |
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||Wren and the Owl |
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! You wait patiently as the ripples slowly run their course, lazily chasing each other in slow moving lines. |
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|- |
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| >95 |
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!|Appraisal |
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||Wren and Xibar |
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|- |
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!|Performance |
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||Wren, Wren and Katamba |
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|- |
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!|Tactics |
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||Wren and the Lion |
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|- |
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!|Bardic Lore |
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||Wren and the Donkey |
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|- |
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!|Empathy |
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||Wren, Unicorn, and Xibar |
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|- |
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!|Trading |
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||Wren, Wren and Xibar |
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|} |
|} |
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=== |
====Offensive combat==== |
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{|class="wikitable" |
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See [[Constellation Jewelry]] |
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|- |
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!Skill!!Sigils |
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|- |
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!|Small Edged |
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||Coyote and the Cat |
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|- |
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!|Large Edged |
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||Coyote and the Lion |
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|- |
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!|Twohanded Edged |
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||Coyote and the Panther |
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|- |
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!|Small Blunt |
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||Coyote and the Weasel |
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|- |
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!|Large Blunt |
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||Coyote and the Viper |
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|- |
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!|Twohanded Blunt |
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||Coyote and the Shark |
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|- |
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!|Slings |
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||Coyote and the Boar |
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|- |
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!|Bow |
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||Coyote and the Nightingale |
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|- |
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!|Crossbow |
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||Coyote and the Dove |
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|- |
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!|Staves |
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||Coyote and the Dolphin |
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|- |
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!|Polearms |
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||Coyote and the Unicorn |
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|- |
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!|Light Thrown |
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||Coyote and the Wren |
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|- |
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!|Heavy Thrown |
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||Coyote and the Raven |
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|- |
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!|Brawling |
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||Coyote and the Wolverine |
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|- |
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!|Offhand Weapon |
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||Coyote and the Heron |
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|- |
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!|Melee Mastery |
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||Coyote and the Ox |
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|- |
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!|Missile Mastery |
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||Coyote and the Vulture |
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|- |
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!|Expertise |
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||Coyote and the Ram |
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|} |
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=== |
====Defensive combat==== |
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{|class="wikitable" |
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*Your bond with the bowl made this so. - Turned prediction due to bond.<br> |
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|- |
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*Your knowledge of the heavens made this so. - Turned prediction due to observation pool.<br> |
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!Skill!!Sigils |
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*You feel a strengthening of the bond between you and your bowl. - Improvement to one bond.<br> |
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|- |
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*You feel a weakening of your bond with the bowl. - Weakening to one bond.<br> |
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!|Shield |
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*You notice a rough spot on the bowl has been worn smooth by the motion of the water. - Improvement to one physical quality.<br> |
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||Phoenix and the Wolverine |
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*A small chip breaks loose from the bowl leaving an indentation. - Damage to one physical quality.<br> |
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|- |
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*The water silvers for a brief moment before clearing up again. - Critical success, improves all physical qualities.<br> |
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!|Light Armor |
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*As you gaze into the water it flashes brightly causing your hand to jostle the bowl tumbling it to the ground splashing the water out. - Fumble, damages all physical qualities. '''Drops the bowl onto the ground, and causes it to spill the water!'''<br> |
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||Phoenix and the Magpie |
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*Suddenly the bowl cracks and splits into many pieces!<br> |
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|- |
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!|Chain Armor |
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||Phoenix and the Weasel |
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|- |
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!|Brigandine |
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||Phoenix and the Viper |
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|- |
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!|Plate Armor |
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||Phoenix and the Albatross |
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|- |
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!|Defending |
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||Phoenix and the Boar |
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|- |
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!|Parry Ability |
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||Coyote and the Cobra |
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|- |
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!|Conviction |
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||Phoenix and the Lion |
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|- |
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|} |
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====Survival==== |
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{|class="wikitable" |
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|- |
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!Skill!!Sigils |
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|- |
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!|Evasion |
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||Phoenix and the Scorpion |
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|- |
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!|Athletics |
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||Phoenix, Lion, and the Dolphin |
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|- |
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!|Perception |
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||Phoenix and Xibar |
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|- |
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!|Stealth |
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||Phoenix and Katamba |
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|- |
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!|Locksmithing |
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||Phoenix and the Raven |
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|- |
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!|Thievery |
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||Phoenix and the Panther |
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|- |
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!|First Aid |
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||Phoenix and the Unicorn |
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|- |
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!|Outdoorsmanship |
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||Phoenix and the Sun |
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|- |
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!|Skinning |
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||Phoenix and the Ram |
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|- |
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!|Backstab |
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||Phoenix and Katamba |
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|- |
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!|Scouting |
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||Phoenix, Ram, and the Cat |
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|- |
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!|Thanatology |
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||n/a |
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|} |
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* As far as is known, Thanatology predictions are impossible. Attempting an alignment on Thanatology will incur a stun, give an unclean soul, and trigger the following message: |
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''Pain! A concept erupts from the back of your mind, cold and crushing. For a few, sharp moments you experience The End -- the death of stars and the deconstruction of fate as a metaphysical force.'' |
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''The death of the universe orbits... something. Some force or some entity. Something you cannot see that you have an unconscious need not to.''<br> |
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''It sees you. |
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== Notes == |
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*RP verbs that can be used with bowls: {{com|ARRANGE}}, {{com|BREAK}} (destroys the bowl), {{com|BLUSH}}, {{com|BEAM}}, {{com|CLENCH}}, {{com|COWER}}, {{com|COUGH}}, {{com|EAT}}, {{com|GASP}}, {{com|HUG}}, {{com|PRAISE}}, {{com|RUB}}, {{com|SCREAM}}, {{com|SHAKE}} (spills the water), {{com|SHRIEK}}, and {{com|SNEER}}. |
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*RP verbs that only work or message differently for Pethians: {{com|DROOL}}, {{com|KISS}}, {{com|PAT}}, and {{com|WINK}}. |
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*Unlike most tools, bowls require the second hand to be empty to use them. Furthermore attempting to predict without a free hand will force you to {{com|ALIGN}} again. |
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==Variations== |
==Variations== |
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{{#ask: [[ |
{{#ask: [[item type is::divination bowl]] |
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|?Source is=Source |
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|format=table |
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}} |
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{{RefAl}} |
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{{Cat|Moon Mage abilities,Moon Mage enchantments}}[[guild association is::Moon Mage| ]][[page type is::ability| ]] |
{{Cat|Moon Mage abilities,Moon Mage enchantments}}[[guild association is::Moon Mage| ]][[page type is::ability| ]] |
Latest revision as of 23:41, 18 June 2021
If memory serves, this bowl is tool used by Moon Mages to scry into the future. You remember that bowls carved with such sigils are divination tools used by Moon Mages and preferred by those mages that call themselves the Prophets of G'Nar Peth. Traditionally carved from a single piece of sandstone and etched with the mysterious sigils only Moon Mages seem to understand, scrying bowls are used by mages trained in astrology as a tool for divination. It is said that the first bowls were filled with water from the Garden of G'Nar Peth, though whether that is a legend held by the Prophets themselves or merely a tale told by outsiders is unclear.
General Information
Sect Affinity
Availability
- Krrish's Bones in Therenborough
- Sandstone Creations in Muspar'I
Usage
As with any prediction tool, the mage must INVOKE a bond with a divination bowl before it can be used to make a prediction:
>invoke my bowl
You cautiously extend your prophetic talent towards your starstone bowl. You find the vessel empty and allow your aptitude to flow into the bowl, completing it and leaving it prophetically aware.
Before use, the mage must FILL the divination bowl with water as a prophetic ingredient:
>fill my bowl with water
You fill the bowl with water.
The mage will only need to replace the water if the bowl experiences a critical fumble, which will dump the water from the bowl.
Syntax
After making a successful observation of a celestial body:
- SHOW MY BOWL TO <PERSON>: To specify your prediction target. (2 seconds)
- GAZE MY BOWL: To perform a prediction upon that <person>. (10 seconds)
For more information, see the Prediction article.
Notes
- While holding the bowl in one hand, the second hand must be empty to swirl and manipulate the water during a prediction. Otherwise, the mage will need to empty the other hand and start over at the ALIGN step.
- If a bowl without water is used for a prediction, the messaging will alert the mage as to what is wrong:
>gaze my bowl
You gaze at a starstone bowl fitted to a clockwork base, but get the feeling something is missing.
- Bowl role playing verbs that work only or message differently for G'nar Pethians: DROOL at, KISS, PAT, and WINK.
Qualities
Physical Qualities
Raesh once said that he believed that bowls would give a slight bonus to lore predictions.
Potency damage
Potency damage is indicated by the porosity of the sandstone.
- The stone's porosity is reminiscent of mistglass.
- The stone is unbelievably porous.
- The stone is extremely porous.
- The stone is very porous.
- The stone is rather porous.
- The stone has an above average porosity.
- The stone is of average porosity.
- The stone has a below average porosity.
- The stone is rather nonporous.
- The stone is very nonporous.
- The stone is extremely nonporous.
- The stone is completely nonporous.
Duration damage
Duration damage manifests as the smoothness of the bowl's interior.
- The interior of the bowl is perfectly rounded, without the slightest bump or crack.
- The interior of the bowl is perfectly rounded.
- The interior of the bowl is exceptionally well-rounded and smooth.
- The interior of the bowl is very well-rounded.
- The interior of the bowl is well-rounded.
- The interior of the bowl is rounded.
- The interior of the bowl is worn in a few spots.
- The interior of the bowl is no longer round and has a few chips.
- The interior of the bowl is quite bumpy and uneven.
- The interior of the bowl has several cracks and chips.
- The interior of the bowl is marred by cracks and several large chips.
- The interior of the bowl is horrifically chipped and a large crack runs through the center.
Alignment damage
Alignment damage can be determined by the brightness of the sigils.
- The six major sigils radiate brightly, the complex network between them is perfectly illuminated.
- The six major sigils radiate brightly like the sun.
- The six major sigils glow prominently, not unlike gaethzen.
- The six major sigils glow steadily like moonlight.
- The six major sigils twinkle like stars.
- The six major sigils glisten as parts of the sigils fade in and out.
- The six major sigils glow faintly as occasional shadows wind through the network.
- The six major sigils have become quite dim.
- The six major sigils fade in and out.
- The six major sigils struggle to remain illuminated.
- The six major sigils are damaged, giving off only a faint glimmer of light.
- The six major sigils are in terrible shape, stifled and barely luminescent.
Polarity damage
Polarity damage is reflected in the shadows that appear.
- The inner rim instantly forms a perfect circle of shifting Katamba black.
- The inner rim is rapidly eclipsed by the shadows.
- The inner rim rapidly darkens.
- The inner rim ripples as it transitions to darkness.
- The inner rim turns a shadowy black.
- The inner rim fogs over with shadows.
- The inner rim is obscured by shadows plodding their way around its circumference.
- The inner rim leisurely darkens as shadows drift over its surface.
- The inner rim darkens with a noticeable delay.
- The inner rim takes a while before beginning to darken.
- The inner rim eventually grows dim.
- The inner rim takes what feels like an eternity to darken.
Bond Qualities
When you analyze the bowl, you will have a vision about a vessel. This reflects your bond with the bowl.
Potency bond
How full the vessel is with water.
Your mind's eye sees that vessel's water level is terribly low, mostly droplets at the bottom. (1/10)
Your mind's eye sees that vessel's water level just covers the bottom. (2/10)
Your mind's eye sees that vessel's water level is enough to dip your fingers into.(3/10)
Your mind's eye sees that vessel's water level is only about a quarter full.(4/10)
Your mind's eye sees that vessel's water level is less than half full.(5/10)
Your mind's eye sees that vessel's water level is filled about halfway.(6/10)
Your mind's eye sees that vessel's water level is mostly filled.(7/10)
Your mind's eye sees that vessel's water level is very full. (8/10)
Your mind's eye sees that vessel's water level is extremely-well filled, coming to just below the rim. (9/10)
Your mind's eye sees that vessel's water level is perfectly filled, the surface of the water domes slightly over the rim. (10/10)
Duration bond
The stillness of the water.
The surface of the water sloshes violently back and forth. (1/10)
The surface of the water climbs the sides of the vessel as it splashes about. (2/10)
The surface of the water bounces from side to side. (3/10)
The surface of the water undulates within the vessel. (4/10)
The surface of the water is criss-crossed with overlapping ripples. (5/10)
The surface of the water slowly ripples out from its the center. (6/10)
The surface of the water is relatively calm. (7/10)
The surface of the water is very still, reflections dancing on the surface. (8/10)
The surface of the water is extremely still, with only a slight waver in the reflections. (9/10)
The surface of the water is perfectly still, creating a gorgeous reflecting pool. (10/10)
Alignment bond
The clarity of the water.
The liquid within the vessel is tenebrous and murky, blocking out anything beneath the surface. (1/10)
The liquid within the vessel swirls turbid and brown, obstructing the bottom. (Skill 2/10).
The liquid within the vessel looks like cream in coffee.(3/10)
The liquid within the vessel is dark and translucent.(4/10)
The liquid within the vessel is chalky like whey.(5/10)
The liquid within the vessel is semitransparent and hazy.(6/10)
The liquid within the vessel is partly clear with a pocket of white clouding. (7/10)
The liquid within the vessel is mostly clear and golden colored, like oil.(8/10)
The liquid within the vessel is crystal blue, like sea water.(9/10)
The liquid within the vessel is perfectly clear, like fresh spring water. (Skill 10/10).
Polarity bond
Any debris in the water.
The water is terribly foul, with large pieces of floating debris.(1/10)
The water is riddled with suspended bits of dark debris.(2/10)
The water has small pebbles that have sunk to the bottom. (3/10)
The water is sandy.(4/10)
The water suspends threads of black debris.(5/10)
The water has chips of paint floating in it.(6/10)
The water is mostly strained of debris.(7/10)
The water is without debris, but some sediment has settled to the bottom.(8/10)
The water is almost flawless, without any obstructing debris.(9/10)
The water has been perfectly filtered, not even an air bubble clings to the bottom.(10/10)
Age and construction qualities
These are identical for all types of tools. See Prediction for a list of both.
Interpretation
A prediction's outcome can be interpreted from:
- The potency is reflected in the temperature of the water.
- The duration is seen in how long the ripples last.
- The skill is reflected in the primary sigils that illuminate during the prediction (see Skill messaging below)
- The polarity is seen in the color of the sigils.
Skill messaging
Magic
Skill | Sigils |
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Primary Magic | Owl and Katamba |
Attunement | Owl and Xibar |
Arcana | Owl and the Sun |
Targeted Magic | Owl and the Wolf |
Augmentation | Owl and the Wolverine |
Debilitation | Owl and the Shark |
Utility | Owl and the Wren |
Warding | Owl and the Lion |
Sorcery | Owl and Katamba |
Astrology | all the sigils |
Summoning | Owl and the Wolf |
Theurgy | Owl and the Ox |
- Note that Primary Magic and Sorcery share the same sigil combination (Owl and Katamba). It has not been confirmed whether this is intended or a bug.
Lore
Skill | Sigils |
---|---|
Forging | Wren and the Raven |
Engineering | Wren and the Ox |
Outfitting | Wren and the Cat |
Alchemy | Wren and the Unicorn |
Enchanting | Wren and the Wolf |
Scholarship | Wren and the Owl |
Appraisal | Wren and Xibar |
Performance | Wren, Wren and Katamba |
Tactics | Wren and the Lion |
Bardic Lore | Wren and the Donkey |
Empathy | Wren, Unicorn, and Xibar |
Trading | Wren, Wren and Xibar |
Offensive combat
Skill | Sigils |
---|---|
Small Edged | Coyote and the Cat |
Large Edged | Coyote and the Lion |
Twohanded Edged | Coyote and the Panther |
Small Blunt | Coyote and the Weasel |
Large Blunt | Coyote and the Viper |
Twohanded Blunt | Coyote and the Shark |
Slings | Coyote and the Boar |
Bow | Coyote and the Nightingale |
Crossbow | Coyote and the Dove |
Staves | Coyote and the Dolphin |
Polearms | Coyote and the Unicorn |
Light Thrown | Coyote and the Wren |
Heavy Thrown | Coyote and the Raven |
Brawling | Coyote and the Wolverine |
Offhand Weapon | Coyote and the Heron |
Melee Mastery | Coyote and the Ox |
Missile Mastery | Coyote and the Vulture |
Expertise | Coyote and the Ram |
Defensive combat
Skill | Sigils |
---|---|
Shield | Phoenix and the Wolverine |
Light Armor | Phoenix and the Magpie |
Chain Armor | Phoenix and the Weasel |
Brigandine | Phoenix and the Viper |
Plate Armor | Phoenix and the Albatross |
Defending | Phoenix and the Boar |
Parry Ability | Coyote and the Cobra |
Conviction | Phoenix and the Lion |
Survival
Skill | Sigils |
---|---|
Evasion | Phoenix and the Scorpion |
Athletics | Phoenix, Lion, and the Dolphin |
Perception | Phoenix and Xibar |
Stealth | Phoenix and Katamba |
Locksmithing | Phoenix and the Raven |
Thievery | Phoenix and the Panther |
First Aid | Phoenix and the Unicorn |
Outdoorsmanship | Phoenix and the Sun |
Skinning | Phoenix and the Ram |
Backstab | Phoenix and Katamba |
Scouting | Phoenix, Ram, and the Cat |
Thanatology | n/a |
- As far as is known, Thanatology predictions are impossible. Attempting an alignment on Thanatology will incur a stun, give an unclean soul, and trigger the following message:
Pain! A concept erupts from the back of your mind, cold and crushing. For a few, sharp moments you experience The End -- the death of stars and the deconstruction of fate as a metaphysical force.
The death of the universe orbits... something. Some force or some entity. Something you cannot see that you have an unconscious need not to.
It sees you.
Variations