Siksraja travel (script): Difference between revisions

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|cat=travel
|cat=travel
|fe=StormFront
|fe=StormFront
|auth=[[Alexii]]
|auth=[[User:hexedbythenet|HEXEDBYTHENET]]
}}
}}



Latest revision as of 02:37, 28 January 2017

Siksraja travel (script)
Category travel
Front-end StormFront
Author HEXEDBYTHENET


General Information

This script travels from Langenfirth to any of the hunting locations on the road to Siksraja and to the town of Siksraja itself.

Front end: Stormfront

Recommended name: siksraja

Usage:  .siksraja (destination)

    Where:
          destination     = CLAY (Clay Constructs), DEER (Brockett Deer), TOWN (Siksraja), BIN (Langenfirth)

Must be started while standing outside one of the hunting areas, inside the town, or at the bin or script will exit with an error.

The Script

INTRO:
echo
put echo /on
waitfor echo
echo
echo ********************************************
echo **                                        **
echo **  [] []  []|[]  []  []  []|[]  []|[]    **
echo **  [] []  []      [][]   []     []  []   **
echo **  []|[]  [][]     []    [][]   []   []  **
echo **  [] []  []      [][]   []     []  []   **
echo **  [] []  []|[]  []  []  []|[]  []|[]    **
echo **                                        **
echo ** HEXEDBYTHENET--hexedbythenet@gmail.com **
echo **                                        **
echo ********************************************
echo
put echo /off
waitfor echo
echo
echo Start script from the bin/trees in Langenfirth. This will take the most direct route to Siksraja (Town), Brockett Deer, Clay Constructs, or back to Langenfirth (Bin) from any of those destinations. 
echo
echo USEAGE: .Siksraja (desitnation) IE: .siksraja deer .siksraja clay .siksraja town .siksraja bin
echo
pause
goto START

START:
pause
goto GO%1

GOCLAY:
pause
put look at bin
match BAD I could not find
match MOVECLAY You see nothing
matchwait

GODEER:
pause
put look at bin
match BAD I could not find
match MOVEDEER You see nothing
matchwait

GOTOWN:
pause
put look at bin
match BAD I could not find
match MOVETOWN You see nothing
matchwait

MOVECLAY:
pause
move w
move w
move w
move nw
move w
move nw
move nw
move w
move w
move sw
move w
move w
move sw
move w
move w
move nw
move w
move w
move w
move sw
move nw
move nw
move w
move w
move w
move w
move sw
move w
move w
move sw
move w
move w
put tap gap
goto DONE

MOVEDEER:
move w
move w
move w
move nw
move w
move nw
move nw
move w
move w
move sw
move w
move w
move sw
move w
move w
move nw
move w
move w
move w
move sw
move nw
move nw
move w
move w
move w
move w
move sw
move w
move w
move sw
move w
move w
move nw
move nw
move sw
move nw
move w
move sw
move sw
move w
move w
move sw
move w
move nw
move nw
move sw
put go bridge
move w
put go path
move w
move nw
move w
move w
move sw
put tap fence
goto DONE

MOVETOWN:
move w
move w
move w
move nw
move w
move nw
move nw
move w
move w
move sw
move w
move w
move sw
move w
move w
move nw
move w
move w
move w
move sw
move nw
move nw
move w
move w
move w
move w
move sw
move w
move w
move sw
move w
move w
move nw
move nw
move sw
move nw
move w
move sw
move sw
move w
move w
move sw
move w
move nw
move nw
move sw
put go bridge
move w
put go path
move w
move nw
move w
move w
move sw
move sw
move w
put climb cavity
move s
move se
move s
move se
move e
put climb ladder
put go path
goto DONE

GOBIN:
pause
put look
match BINTOWN The main street of this village
match BINDEER Constructed on an incline
match BINCLAY Dressed up in a tutu of vines
match BINBAD Obvious paths
matchwait

BINTOWN:
put go path
put climb hole under pile
move w
move nw
move n
move nw
move n
put climb ladder
move e
move ne
put tap fen
move ne
move e
move e
move se
move e
put go bridge
move e
put go path
move ne
move se
move se
move e
move ne
move e
move e
move ne
move ne
move e
move se
move ne
move se
move se
put tap gap
move e
move e
move ne
move e
move e
move ne
move e
move e
move e
move e
move se
move se
move ne
move e
move e
move e
move se
move e
move e
move ne
move e
move e
move ne
move e
move e
move se
move se
move e
move se
move e
move e
move e
goto DONE

BINDEER:
put tap fence
move ne
move e
move e
move se
move e
put go bridge
move e
put go path
move ne
move se
move se
move e
move ne
move e
move e
move ne
move ne
move e
move se
move ne
move se
move se
put tap gap
move e
move e
move ne
move e
move e
move ne
move e
move e
move e
move e
move se
move se
move ne
move e
move e
move e
move se
move e
move e
move ne
move e
move e
move ne
move e
move e
move se
move se
move e
move se
move e
move e
move e
goto DONE

BINCLAY:
put tap gap
move e
move e
move ne
move e
move e
move ne
move e
move e
move e
move e
move se
move se
move ne
move e
move e
move e
move se
move e
move e
move ne
move e
move e
move ne
move e
move e
move se
move se
move e
move se
move e
move e
move e
goto DONE

BAD:
pause
echo YOU ARE NOT AT THE BIN, PLEASE MOVE TO THAT LOCATION AND RESTART THE SCRIPT.

BINBAD:
pause
echo YOU ARE NOT IN A VALID LOCATION TO RETURN TO THE BIN. LEAVE THE HUNTING AREA OR STAND RIGHT INSIDE SIKSRAJA AND RESTART THE SCRIPT.

DONE:
pause
echo YOU ARE HERE!