Trading skill: Difference between revisions
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Trading is the special [[page type is::skill]] of the [[guild association is::Trader]] guild. It allows Traders to get better deals from merchants, better contract deals, and many other Trader-specific benefits. The amount that you earn upon completion of the following acts is determined in part by the value of the transaction that is taking place and what kind of transaction it is, all with consideration to your current level. As such, the greater your [[charisma]], the greater amount that you receive financially per transaction, and thus, potentially, the greater the experience rewarded as well. |
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Non-traditional ways to train Trading: |
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It's what traders use. Help get better deals from merchants. Better contract deals. Many other benefits for them. |
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* selling branches to [[Mags]] |
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* selling items at the pawn shop |
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* completing foraging and skinning [[Tasks]] |
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** Foraging tasks give 1-5 mindstates of Trading per completion, depending on how many items are requested. |
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** 5 item tasks give 1 mindstate, 6-8 give 2, 9-11 give 3, 12-14 give 4, and 15 give 5. |
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** Each request size has an equal chance of being offered, resulting in an average of 3 mindstates per completed task. |
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* asking your [[tessera]] about the INVEST deal |
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Traditional ways to train Trading: |
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Trading is the special skill of the [[Trader]] guild. |
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* moving contracts for the guild |
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* selling commodities |
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* completing [[work orders]]. The amount of EXP granted is based on the number of items included in and difficulty of the work order (quality of materials have no effect). |
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* selling bundles, gems, and gem pouches |
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''Note:'' Selling bundles and gems is potentially lucrative for both parties due to the [[Trader gem selling bonus]]. Selling individual gems does not teach any Trading, only gem pouches themselves. |
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==Spells and abilities that boost Trading== |
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[[Category:Lore Skillset]] |
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{{#ask:[[Boosts::Trading skill]] |
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[[Category:Skills]] |
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|?guild association is |
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|format=ul |
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|default=None |
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}} |
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==Spells and abilities that decrease Trading== |
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{{#ask:[[Debuffs::Trading skill]] |
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|?guild association is |
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|format=ul |
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|headers=hide |
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|default=None |
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}} |
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{{Cat|Guild skills,Lore skillset,Experience 3.0 skills,Skills}} |
Latest revision as of 15:33, 28 October 2022
Trading is the special skill of the Trader guild. It allows Traders to get better deals from merchants, better contract deals, and many other Trader-specific benefits. The amount that you earn upon completion of the following acts is determined in part by the value of the transaction that is taking place and what kind of transaction it is, all with consideration to your current level. As such, the greater your charisma, the greater amount that you receive financially per transaction, and thus, potentially, the greater the experience rewarded as well.
Non-traditional ways to train Trading:
- selling branches to Mags
- selling items at the pawn shop
- completing foraging and skinning Tasks
- Foraging tasks give 1-5 mindstates of Trading per completion, depending on how many items are requested.
- 5 item tasks give 1 mindstate, 6-8 give 2, 9-11 give 3, 12-14 give 4, and 15 give 5.
- Each request size has an equal chance of being offered, resulting in an average of 3 mindstates per completed task.
- asking your tessera about the INVEST deal
Traditional ways to train Trading:
- moving contracts for the guild
- selling commodities
- completing work orders. The amount of EXP granted is based on the number of items included in and difficulty of the work order (quality of materials have no effect).
- selling bundles, gems, and gem pouches
Note: Selling bundles and gems is potentially lucrative for both parties due to the Trader gem selling bonus. Selling individual gems does not teach any Trading, only gem pouches themselves.
Spells and abilities that boost Trading
None
Spells and abilities that decrease Trading
None