Parry Ability skill: Difference between revisions

From Elanthipedia
Jump to navigation Jump to search
No edit summary
mNo edit summary
 
(10 intermediate revisions by 4 users not shown)
Line 1: Line 1:
The Parry skill is what dictates your character's ability to fend off an incoming melee attack with your weapon in hand. Your parry is affected by your reflexes and the current weapon you have in hand.
The [[Parry Ability skill]] is what dictates your character's ability to fend off an incoming melee or pole-ranged attack with the weapon in your right hand. Characters usually cannot parry missile attacks, nor can they parry an attack with a missile weapon.


Attempting to parry with a poorly balanced weapon or a weapon in which you have few ranks in will be less successful than parrying with a well balanced weapon that you have many ranks in.
Parry is affected by [[Reflex]]es, current weapon skill, and current weapon balance. Attempting to parry with a poorly balanced weapon or a weapon in which you have few ranks in will be less successful than parrying with a well balanced weapon or one you have many ranks in.


It should be noted that parrying does teach specific weapon skills. Example: If I were to parry with a longsword I would also gain experience in the Heavy Edged skill as well as Parry. One other interesting note is that both [[Paladins]] and [[Barbarians]] can parry ranged weapons so long as they are close enough to the shooter. This is done by using the sword to deflect the aim of the ranged weapon.
Parrying also teaches some of the skill of the weapon you are parrying with. Example: If one were to parry with a longsword one would gain experience in the [[Heavy Edged skill]] in addition to Parry.


==Spells and abilities that boost Parry Ability==
[[Category:Weapon Skillset]]
{{#ask:[[Boosts::Parry Ability skill]]
[[Category:Skills]]
|?guild association is
|format=ul
|headers=hide
|default=None
}}

==Spells and abilities that decrease Parry Ability==
{{#ask:[[Debuffs::Parry Ability skill]]
|?guild association is
|format=ul
|headers=hide
|default=None
}}

====Brawling====
Wearing a parry stick (a [[:Category:Brawling Items|Brawling Item]]) uses [[Brawling skill|brawling]] as the current weapon skill, so long as the character is not holding a weapon in the right hand.
====Parrying Missile Weapons====
[[Paladins]] and [[Barbarians]] have the exceptional ability to knock aside bows (and functionally parry the shot) if the shooter fires within the range of the parrying weapon. To be successful they must have some defensive stance points allocated to parry.
{{RefAl}}
{{Cat|Combat,Skills,Weapon skillset}}

Latest revision as of 00:07, 18 July 2016

The Parry Ability skill is what dictates your character's ability to fend off an incoming melee or pole-ranged attack with the weapon in your right hand. Characters usually cannot parry missile attacks, nor can they parry an attack with a missile weapon.

Parry is affected by Reflexes, current weapon skill, and current weapon balance. Attempting to parry with a poorly balanced weapon or a weapon in which you have few ranks in will be less successful than parrying with a well balanced weapon or one you have many ranks in.

Parrying also teaches some of the skill of the weapon you are parrying with. Example: If one were to parry with a longsword one would gain experience in the Heavy Edged skill in addition to Parry.

Spells and abilities that boost Parry Ability

Spells and abilities that decrease Parry Ability

None

Brawling

Wearing a parry stick (a Brawling Item) uses brawling as the current weapon skill, so long as the character is not holding a weapon in the right hand.

Parrying Missile Weapons

Paladins and Barbarians have the exceptional ability to knock aside bows (and functionally parry the shot) if the shooter fires within the range of the parrying weapon. To be successful they must have some defensive stance points allocated to parry.

Related Forum Posts

Click here to search for related posts.