Stand command: Difference between revisions

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{{Command
Returns one to a standing position from a prone, sitting or kneeling position.
|rp=Yes
|combat=No
|magic=No
|settings=No
|systems=Yes
|description=Returns one to a standing position from a prone, sitting or kneeling position.
|messaging='''STAND'''<br />
''You see'': You stand back up.<br />
''Others see'': ''<Player>'' stands up.<br />
* Message may be different when standing from different surfaces (chairs, benches, beds, etc.)


'''STAND (in shallow water)'''<br />
==Syntax==
''You see'': You stand up in the water.<br />
* {{com|stand}}
''Others see'': ''<Player>'' stands up.<br />
: You stand up


'''STAND (in deep water)'''<br />
==Notes==
''You see'': You swim back up into a vertical position.<br />
''Others see'': ''<Player>'' swims back up into a vertical position.<br />

'''STAND <player>'''<br />
''You see'': You stand near ''<Player>''.<br />
''Target sees'': ''<Player>'' comes and stands near you.<br />

'''STAND <item> (Item that can be stood upon, like chair)'''<br />
''You see'': You step onto ''<item>''.<br />
''Others see'': ''<Player>'' steps onto ''<item>''.<br />

'''STAND <item> (other items)'''<br />
''You see'': You stand near ''<item>''.<br />
''Others see'': ''<Player>'' stands near ''<item>''.<br />
}}==Notes==
The attempt to stand may fail if one is heavily encumbered, exhausted, significantly off balance or gravely wounded. A failed attempt results in a short [[Roundtime|roundtime]]. The difficulty of the attempt is derived from the starting position, e.g. standing from a prone position is harder than standing from a kneeling position. Attempting to {{com|sit}} or {{com|kneel}} before standing can help avoid failing and incurring the roundtime.
The attempt to stand may fail if one is heavily encumbered, exhausted, significantly off balance or gravely wounded. A failed attempt results in a short [[Roundtime|roundtime]]. The difficulty of the attempt is derived from the starting position, e.g. standing from a prone position is harder than standing from a kneeling position. Attempting to {{com|sit}} or {{com|kneel}} before standing can help avoid failing and incurring the roundtime.
[[Category:Commands]]
[[Category:Commands]]

==See Also==
* {{com|Kneel}}
* {{com|Sit}}
* {{com|Lie}}

==See Also: Commands to use in the water==
* {{com|duck}}
* {{com|fall}}
* {{com|flail}}
* {{com|jump}}
* {{com|kick}}
* {{com|pace}}
* {{com|pray}}
* {{com|push}}
* {{com|roll}}
* {{com|spit}}
* {{com|splash}}
* {{com|swim}}

Latest revision as of 21:31, 31 March 2021

Stand
Returns one to a standing position from a prone, sitting or kneeling position.
STAND

You see: You stand back up.
Others see: <Player> stands up.

  • Message may be different when standing from different surfaces (chairs, benches, beds, etc.)

STAND (in shallow water)
You see: You stand up in the water.
Others see: <Player> stands up.

STAND (in deep water)
You see: You swim back up into a vertical position.
Others see: <Player> swims back up into a vertical position.

STAND <player>
You see: You stand near <Player>.
Target sees: <Player> comes and stands near you.

STAND <item> (Item that can be stood upon, like chair)
You see: You step onto <item>.
Others see: <Player> steps onto <item>.

STAND <item> (other items)
You see: You stand near <item>.
Others see: <Player> stands near <item>.

Notes

The attempt to stand may fail if one is heavily encumbered, exhausted, significantly off balance or gravely wounded. A failed attempt results in a short roundtime. The difficulty of the attempt is derived from the starting position, e.g. standing from a prone position is harder than standing from a kneeling position. Attempting to SIT or KNEEL before standing can help avoid failing and incurring the roundtime.

See Also

See Also: Commands to use in the water