Inventory command: Difference between revisions

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{{Command
The '''{{tt|INVENTORY}} command''' is used to display information about your character's [[inventory]].
|rp=No
|combat=No
|magic=No
|settings=No
|systems=Yes
|description=Displays worn, held and stored items, worn-slot usage, approximate item count, and filtered or recursive inventory searches.
|messaging='''INVENTORY CHECK'''<br />
''You see'': You are carrying between <number> and <number> items on you.<br />

'''INVENTORY LIST'''<br />
''You see'': You take a moment and rummage about your person, taking stock of your possessions...<br />

'''INVENTORY SEARCH <word>'''<br />
''You see'': You rummage about your person, looking for something...<br />
''Others see'': <Name> rummages about <his/her> person, looking for something.<br />

'''INVENTORY HELD'''<br />
''You see'': Both of your hands are empty.<br />
''You see'': In your right hand, you are carrying <item>, and in your left hand, you are carrying <item>.<br />

'''INVENTORY <container>'''<br />
''You see'': Inside the <container>, you see:<br />
''Failure'': You'll need to be holding <container> to do that!<br />
}}
{{RTOC}}The {{tt|INVENTORY}} command displays information about the items carried, worn or stored by your character. It may be abbreviated {{tt|INV}}.


==Syntax==
==Syntax==
*{{tt|INVENTORY}} or {{tt|INVENTORY SHOW}}
*<tt>INV</tt>: Shows a description of all of the items you are currently wearing
*<tt>INV CHECK</tt>: Get a rough estimation of how many items are in your inventory.
:Shows a description of the items you are wearing.
*{{tt|INVENTORY CHECK}}
*<tt>INV LIST</tt>: List ALL items in your inventory, similar to reading a vault book.
:Gives a rough estimate of the number of items in your inventory.
*<tt>INV SHOW</tt>: Does the same thing as INVENTORY by itself.
*{{tt|INVENTORY LIST}}
*<tt>INV SLOTS</tt>: Gives a summary of your inventory slots, showing how many items you're wearing in each.
:Recursively lists all items in your inventory. This search imposes [[roundtime]] based on the number of items searched.
*<tt>INV SLOTS LIST</tt>: Lists the names of your inventory slots.
*{{tt|INVENTORY SLOTS}}
*<tt>INV SLOTS FULL</tt>: Lists the names of your inventory slots and all the the items you have in those slots.
*<tt>INV [SLOT]</tt>: Shows you which items you are wearing that match this slot.
:Shows how many items you are wearing in each worn slot and the maximum for each slot.
*{{tt|INVENTORY SLOTS LIST}}
*<tt>INV SEARCH [WORD]</tt>: Searches all of your inventory for items that have the word present.
:Lists the names of the available worn slots.
*<tt>INV HELD</tt>: Shows you what you have in your hands.
*{{tt|INVENTORY SLOTS FULL}}
*<tt>INV ATFEET</tt>: Shows what's lying at your feet without needing to LOOK at yourself.
:Lists the worn slots and the items occupying them.
*<tt>INV [</tt>container<tt>]</tt>: Lists what is in a given container.
*{{tt|INVENTORY <slot>}}
*<tt>INVFIX</tt>: Moves 'stuck' items in your inventory to your hands
:Shows items worn in the specified slot.
*<tt>INV [type] [full]</tt>: Filter inventory by category (adding "full" performs a recursive search)
*{{tt|INVENTORY SEARCH <word>}}
**COMBAT:
:Recursively searches your inventory for item descriptions containing the specified, case-sensitive text.
***WEAPONS - melee, swappable, throwable, stackable, edged, blunts, pole, brawling
*{{tt|INVENTORY HELD}}
***RANGED - ammo, slings, bows, crossbows
:Shows the items in your hands.
***ARMOR - shields, light, chain, brigandine, plate
*{{tt|INVENTORY ATFEET}}
**MAGIC: enchanted, wands, cambrinth, foci, scrolls
:Shows items in your at-feet slot.
**MISC: training, guild, regen, music, transport
*{{tt|INVENTORY <container>}}
**STORAGE: containers, stackers, ties, home, held, atfeet
:Lists the immediate contents of a container you are holding.
**CRAFTING: tools, metal, bone, stone, wood, cloth, leather, remedies, herbs, sigils, substances
*{{tt|INVENTORY <filter>}}
**LOOT: quest, hollweve, incidentals, gems, boxes, collectibles, f2p
:Shows worn items matching a filter.
**FLUFF: feature, hiders, books, mail, color, atmospheric, pets, siegery, edibles
*{{tt|INVENTORY <filter> FULL}}
**FLAGS: wearables, nonwearables, ezscripted, altered, bonded, registered
:Recursively searches worn items, held items and their containers for matches to a filter.
</pre>
*{{tt|INVFIX}}
:Moves items stuck in your inventory to your hands.

==Inventory filters==
The headings Miscellaneous, Storage, Loot and Flags organize the help display but are not themselves valid filters.

{| class="wikitable"
! Category !! Filters
|-
| Combat: weapons || combat, weapons, melee, swappable, throwable, stackable, edged, blunts, pole, brawling
|-
| Combat: ranged || ranged, ammo, slings, bows, crossbows
|-
| Combat: armor || armor, shields, light, chain, brigandine, plate
|-
| Magic || magic, enchanted, wands, cambrinth, foci, scrolls
|-
| Miscellaneous || training, experience, guild, regen, music, transport
|-
| Storage || containers, stackers, ties, home, held, atfeet
|-
| Crafting: objects || crafting, objects, products, goods, tools, parts, remedies
|-
| Crafting: materials || materials, refined, raw, substances, metals, bones, stones, woods, cloths, leathers, herbs, sigils
|-
| Loot || quest, holloweve, incidentals, gems, boxes, collectibles, f2p
|-
| Fluff || fluff, feature, hiders, books, mail, color, atmospheric, pets, siegery, edibles
|-
| Flags || wearables, nonwearables, ezscripted, altered, bonded, registered, unregistered
|}

Search results normally use item taps. With {{tt|TOGGLE BRIEFINV}} enabled, INVENTORY output uses item short descriptions instead. Recursive searches include items attached to tie items.

==Table output==
{{tt|TOGGLE TABLEINV}} changes {{tt|INVENTORY LIST}} to a pipe-delimited table intended for export to a spreadsheet. The table includes each item's type, short name, tap, wear slot and current location. It also includes weight for characters with at least 500 ranks of Appraisal and value in Kronars for characters with at least 1,000 ranks of Appraisal. The table is resource-intensive and imposes additional roundtime.

When {{tt|TOGGLE BRIEFINV}} is enabled, locations of nested items identify containers by their short descriptions; otherwise they use the containers' full taps. The broad types used in this table differ from the more detailed filters used by inventory searches.

==Notes==
*{{tt|INVENTORY LIST}} and {{tt|INVENTORY SEARCH <word>}} are recursive and cannot be used during active roundtime. Slot summaries are also unavailable during active roundtime.
*Clickable item links are available in XML-compatible clients. Worn-item links use {{com|remove}}; links for other items use {{com|get}}.
*{{tt|INVENTORY CHECK}} reports a range rather than an exact count. Characters carrying too many items receive warnings and may be sent to the [[Janitor|junkyard]] until their inventory is reduced.

==See Also==
*[[Inventory (concept)]]
*{{com|toggle}}
*{{com|sort}}
*{{com|dump}}

{{RefAl}}
{{RefAl}}
{{cat|Commands}}
[[page type is::command| ]]

Latest revision as of 10:14, 22 September 2026

Inventory
Displays worn, held and stored items, worn-slot usage, approximate item count, and filtered or recursive inventory searches.
INVENTORY CHECK

You see: You are carrying between <number> and <number> items on you.

INVENTORY LIST
You see: You take a moment and rummage about your person, taking stock of your possessions...

INVENTORY SEARCH <word>
You see: You rummage about your person, looking for something...
Others see: <Name> rummages about <his/her> person, looking for something.

INVENTORY HELD
You see: Both of your hands are empty.
You see: In your right hand, you are carrying <item>, and in your left hand, you are carrying <item>.

INVENTORY <container>
You see: Inside the <container>, you see:
Failure: You'll need to be holding <container> to do that!


The INVENTORY command displays information about the items carried, worn or stored by your character. It may be abbreviated INV.

Syntax

  • INVENTORY or INVENTORY SHOW
Shows a description of the items you are wearing.
  • INVENTORY CHECK
Gives a rough estimate of the number of items in your inventory.
  • INVENTORY LIST
Recursively lists all items in your inventory. This search imposes roundtime based on the number of items searched.
  • INVENTORY SLOTS
Shows how many items you are wearing in each worn slot and the maximum for each slot.
  • INVENTORY SLOTS LIST
Lists the names of the available worn slots.
  • INVENTORY SLOTS FULL
Lists the worn slots and the items occupying them.
  • INVENTORY <SLOT>
Shows items worn in the specified slot.
  • INVENTORY SEARCH <WORD>
Recursively searches your inventory for item descriptions containing the specified, case-sensitive text.
  • INVENTORY HELD
Shows the items in your hands.
  • INVENTORY ATFEET
Shows items in your at-feet slot.
  • INVENTORY <CONTAINER>
Lists the immediate contents of a container you are holding.
  • INVENTORY <FILTER>
Shows worn items matching a filter.
  • INVENTORY <FILTER> FULL
Recursively searches worn items, held items and their containers for matches to a filter.
  • INVFIX
Moves items stuck in your inventory to your hands.

Inventory filters

The headings Miscellaneous, Storage, Loot and Flags organize the help display but are not themselves valid filters.

Category Filters
Combat: weapons combat, weapons, melee, swappable, throwable, stackable, edged, blunts, pole, brawling
Combat: ranged ranged, ammo, slings, bows, crossbows
Combat: armor armor, shields, light, chain, brigandine, plate
Magic magic, enchanted, wands, cambrinth, foci, scrolls
Miscellaneous training, experience, guild, regen, music, transport
Storage containers, stackers, ties, home, held, atfeet
Crafting: objects crafting, objects, products, goods, tools, parts, remedies
Crafting: materials materials, refined, raw, substances, metals, bones, stones, woods, cloths, leathers, herbs, sigils
Loot quest, holloweve, incidentals, gems, boxes, collectibles, f2p
Fluff fluff, feature, hiders, books, mail, color, atmospheric, pets, siegery, edibles
Flags wearables, nonwearables, ezscripted, altered, bonded, registered, unregistered

Search results normally use item taps. With TOGGLE BRIEFINV enabled, INVENTORY output uses item short descriptions instead. Recursive searches include items attached to tie items.

Table output

TOGGLE TABLEINV changes INVENTORY LIST to a pipe-delimited table intended for export to a spreadsheet. The table includes each item's type, short name, tap, wear slot and current location. It also includes weight for characters with at least 500 ranks of Appraisal and value in Kronars for characters with at least 1,000 ranks of Appraisal. The table is resource-intensive and imposes additional roundtime.

When TOGGLE BRIEFINV is enabled, locations of nested items identify containers by their short descriptions; otherwise they use the containers' full taps. The broad types used in this table differ from the more detailed filters used by inventory searches.

Notes

  • INVENTORY LIST and INVENTORY SEARCH <WORD> are recursive and cannot be used during active roundtime. Slot summaries are also unavailable during active roundtime.
  • Clickable item links are available in XML-compatible clients. Worn-item links use REMOVE; links for other items use GET.
  • INVENTORY CHECK reports a range rather than an exact count. Characters carrying too many items receive warnings and may be sent to the junkyard until their inventory is reduced.

See Also


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