Claw command: Difference between revisions
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{{Command |
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*CLAW (target) (body part) |
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|rp=No |
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*CLAW LEFT (target) (body part) |
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|combat=Yes |
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|magic=No |
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|settings=No |
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|systems=No |
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|description=Brawling maneuver that rakes an opponent with your claws or fingernails. Accuracy and damage favor Agility and Reflex, making it useful for characters with lower strength. |
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}} |
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{{RTOC}} |
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The '''{{tt|claw}} command''' lets you do damage with your claws or fingernails. Accuracy and damage for this attack favor the attacker's [[Agility]] and [[Reflex]], making it a useful maneuver for characters with lower strength. It is the only brawling attack that is equally suited to both puncture and slice damage. |
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==Syntax== |
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Brawling maneuver that lets you do damage with your claws or fingernails. Can be used as a specific maneuver in a weapon combo. |
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*{{tt|CLAW}} |
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: Attack the enemy you are already engaged with, or pick a new one if you are not engaged. |
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*{{tt|CLAW}} ''<enemy>'' |
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: Attack the indicated enemy. |
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*{{tt|CLAW}} ''<enemy>'' ''<body part>'' |
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: Attack the indicated enemy, aiming for the named body part. |
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*{{tt|CLAW LEFT}} ''<enemy>'' |
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: Attack with your off hand, training [[Offhand Weapon skill]] alongside [[Brawling skill]]. |
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*{{tt|CLAW HELP}} |
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: Basic syntax help. {{tt|CLAW HELP FULL}} gives the maneuver's mechanical profile, and {{tt|CLAW HELP LIST}} lists the other combat options. |
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==Detailed Information== |
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''NOTE: Prydaens get a bonus when using this command/manuever.'' |
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Claw is a brawling maneuver.<br /> |
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[[Category:Commands]] |
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Claw tends to be a somewhat fatiguing maneuver. Attacking again too soon can make this worse.<br /> |
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Claw tends to be balance building.<br /> |
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Claw is a quick maneuver, but heavy or unbalanced weapons can slow the attack further.<br /> |
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Claw is more accurate than most maneuvers, and is equally suited to both puncture and slice weapons and least suited to impact weapons.<br /> |
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Claw temporarily penalizes all defenses, but is equally suited to evasion, parry, and shield defenses.<br /> |
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==Notes== |
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* [[Prydaen]] receive a large bonus to damage with this command, as their claws are strong and sharp enough to grant an advantage in combat. [[S'kra Mur]] and [[Rakash]] in [[Moonskin]] also have claws, but they are not durable enough to be any more dangerous than human fingernails. |
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* See [[Roundtime#Minimum_Roundtimes_for_Brawling_per_Attack_Type_.28Non-Grappled.29|Roundtime]] for brawling minimum roundtimes. |
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* Armor adds a small amount of damage based on its type, but only if you are wearing armor on the body part you are striking with. [[:Category:Brawling items|Brawling items]] such as [[knuckles]], elbow spikes and footwraps override that bonus and convert the damage type of the limb they cover. |
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* Claw remains available while grappling. See [[Roundtime#Minimum_Roundtimes_for_Brawling_per_Attack_Type_.28Grappled.29|Roundtime]] for brawling minimum roundtimes while grappled. |
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==See Also== |
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* {{com|punch}} |
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* {{com|gouge}} |
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* {{com|bite}} |
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* [[Brawling skill]] |
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* [[Combat maneuvers]] |
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{{cat|Combat}} |
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{{RefAl}} |
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Latest revision as of 13:36, 12 September 2026
| Brawling maneuver that rakes an opponent with your claws or fingernails. Accuracy and damage favor Agility and Reflex, making it useful for characters with lower strength. |
| Unknown |
The CLAW command lets you do damage with your claws or fingernails. Accuracy and damage for this attack favor the attacker's Agility and Reflex, making it a useful maneuver for characters with lower strength. It is the only brawling attack that is equally suited to both puncture and slice damage.
Syntax
- CLAW
- Attack the enemy you are already engaged with, or pick a new one if you are not engaged.
- CLAW <enemy>
- Attack the indicated enemy.
- CLAW <enemy> <body part>
- Attack the indicated enemy, aiming for the named body part.
- CLAW LEFT <enemy>
- Attack with your off hand, training Offhand Weapon skill alongside Brawling skill.
- CLAW HELP
- Basic syntax help. CLAW HELP FULL gives the maneuver's mechanical profile, and CLAW HELP LIST lists the other combat options.
Detailed Information
Claw is a brawling maneuver.
Claw tends to be a somewhat fatiguing maneuver. Attacking again too soon can make this worse.
Claw tends to be balance building.
Claw is a quick maneuver, but heavy or unbalanced weapons can slow the attack further.
Claw is more accurate than most maneuvers, and is equally suited to both puncture and slice weapons and least suited to impact weapons.
Claw temporarily penalizes all defenses, but is equally suited to evasion, parry, and shield defenses.
Notes
- Prydaen receive a large bonus to damage with this command, as their claws are strong and sharp enough to grant an advantage in combat. S'kra Mur and Rakash in Moonskin also have claws, but they are not durable enough to be any more dangerous than human fingernails.
- See Roundtime for brawling minimum roundtimes.
- Armor adds a small amount of damage based on its type, but only if you are wearing armor on the body part you are striking with. Brawling items such as knuckles, elbow spikes and footwraps override that bonus and convert the damage type of the limb they cover.
- Claw remains available while grappling. See Roundtime for brawling minimum roundtimes while grappled.