Electrogenesis: Difference between revisions

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{{Spell
{{Spell
|abbrev=-
|abbrev=-
|minprep=-
|minduration=999
|castcap=-
|minskill=-
|maxskill=-
|minduration=-
|validtarget=Special
|validtarget=Special
|guild=Ranger
|guild=Ranger
|magic=Life Magic
|magic=Life Magic
|spellbook=Animal Abilities
|spellbook=Animal Abilities
|prereqs=[[Claws of the Cougar]] or [[Syamelyo Kuniyo]]
|prereqs=[[Claws of the Cougar]] or [[Syamelyo Kuniyo]], and a miniquest
|slot=2
|slot=2
|illegal=no
|corrupt=no
|desc=Electrogenesis is a scarcely known ability employed by a group of [[Drogor|Drogorian]] druids from [[Surlaenis]]. Unlike most spells, this pattern must be permanently threaded through the body. Curiously, the spell's demand on one's mana attunement is so slight as to be insignificant, considering the high-current shocks it is capable of delivering.
|desc=Electrogenesis is a scarcely known ability employed by a group of [[Drogor|Drogorian]] druids from [[Surlaenis]]. Unlike most spells, this pattern must be permanently threaded through the body. Curiously, the spell's demand on one's mana attunement is so slight as to be insignificant, considering the high-current shocks it is capable of delivering.
|buffs=No buffs,
|buffs=No buffs
|debuffs=No debuffs,
|debuffs=No debuffs
|dtype=Electrical damage
|dtype=Electrical damage
|htype=No heal
|htype=No heal
|poststring=No
|poststring=No
|effect=Increase brawling damage, convert brawling damage to electric, convert SK shots to electric
|effect=Increase brawling damage, convert brawling damage to electric, convert Syamelyo Kuniyo shots to electric
|messaging=>prepare electrogenesis<br>
With the spell pattern internalized, you prepare your body for Electrogenesis.

>prepare electrogenesis<br>
You damp the electrogenic potential in your muscles.<br>
|sig=Yes
|sig=Yes
|diff=-
|source=quest
|source=quest
|type=-
|ctype=metamagic
|ctype=metamagic
}}
}}
==Notes==
If the target is immune to electric damage, SK shots will revert to cold damage.
* Learned via a miniquest. Ask guildleader about electrogenesis spell to get you started. You'll have about two and a half hours to complete the quest; if you can't, you can retake it anytime.
*Metaspell with two effects:
*# Increases [[Brawling skill|Brawling]] damage and converts its damage type to be primarily electric.
*# Converts the [[Syamelyo Kuniyo]] spell's cold damage to electric. (If the target creature is immune to electric damage, base SK's cold damage will be used instead.)
* Can be toggled via {{com|prepare}}.
{{RefAl}}

Latest revision as of 15:54, 20 November 2024


Ranger thumb.jpgRanger Guild


Electrogenesis
Abbreviation: -
Prerequisites: Claws of the Cougar or Syamelyo Kuniyo, and a miniquest
Signature: Yes
Spell Slots: 2
Mana Type: Life Magic
Spell Type: metamagic / -
Description: Electrogenesis is a scarcely known ability employed by a group of Drogorian druids from Surlaenis. Unlike most spells, this pattern must be permanently threaded through the body. Curiously, the spell's demand on one's mana attunement is so slight as to be insignificant, considering the high-current shocks it is capable of delivering.
Effect: Electrical damage, Increase brawling damage, convert brawling damage to electric, convert Syamelyo Kuniyo shots to electric
Example Messaging: >prepare electrogenesis

With the spell pattern internalized, you prepare your body for Electrogenesis.

>prepare electrogenesis
You damp the electrogenic potential in your muscles.

Devices/Tattoos: No devices or tattoos documented.


Notes

  • Learned via a miniquest. Ask guildleader about electrogenesis spell to get you started. You'll have about two and a half hours to complete the quest; if you can't, you can retake it anytime.
  • Metaspell with two effects:
    1. Increases Brawling damage and converts its damage type to be primarily electric.
    2. Converts the Syamelyo Kuniyo spell's cold damage to electric. (If the target creature is immune to electric damage, base SK's cold damage will be used instead.)
  • Can be toggled via PREPARE.

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