Confidence: Difference between revisions

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'''Confidence''' is a [[Thief]] bonus that increases and decreases based on the success and failure of Thief-related activities. It represents your self-confidence in your own abilities. [[Blindside|Backstabbing]] and [[:Category:Thief ambushes|Thief ambushes]] have the most noticeable effect on gain, whereas dying and being arrested have the most notable effect on loss.
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Confidence drifts to a neutral state over time, and the base level for this neutral state is "average confidence." High [[charisma]] will increase the base level of this neutral state, and will also adjust the speed of the drift to your benefit. (i.e. high confidence will drift more slowly and low confidence will drift more quickly back to your neutral state.) Charisma also places a cap on the highest level of confidence you can reach.
'''Confidence''' is a [[Thief]] bonus that increases and decreases based on the success and failure of Thief-related activities. Backstabbing and Thief ambushing has the most noticeable effect on gain, whereas dying and being arrested have the most notable effect on loss.


The [[Urban bonus|Thieves' bonus]] is based on an area's urban level, modified by confidence.<ref>GM [[Javac]], via [[Discord]] ([https://discord.com/channels/619301383451181075/619330279420461056/982175757168173056 link])</ref>
Confidence drifts to a neutral state over time, and the base level for this neutral state is "average confidence." [[Charisma]] will increase the base level of this neutral state, and will also adjust the speed of the drift to your benefit. I.e. high confidence will drift more slowly and low confidence will drift more quickly back to your neutral state. Charisma also places a cap on the highest level of confidence you can reach. 30 Charisma is required in order to be able to reach the highest state. 25 Charisma appears to be the point where the second highest state can be reached.


{|class="wikitable"
*You attempt to smirk to yourself, but don't see how things could get any worse. (-5)
!Lvl!!Message!!Min CHA!!CHA for baseline
*You smirk to yourself, but you know you aren't fooling anyone. (-4)
|-
*You smirk to yourself, but cannot shake the thoughts of your recent screw-ups. (-3)
*You smirk to yourself, but have to force it. (-2)
| -5||You attempt to smirk to yourself, but don't see how things could get any worse.||-||-
|-
*You smirk to yourself, but feel slightly uncomfortable. (-1)
*You smirk to yourself, but can only muster up average confidence. (0)
| -4||You smirk to yourself, but you know you aren't fooling anyone.||-||-
|-
*You smirk to yourself, feeling a little above average. (+1)
*You smirk to yourself, feeling rather confident about things. (+2)
| -3||You smirk to yourself, but cannot shake the thoughts of your recent screw-ups.||-||-
|-
*You smirk to yourself, feeling quite good about how you're doing. (+3)
*You smirk to yourself, the way only a stylish Thief can. (+4)
| -2||You smirk to yourself, but have to force it.||-||-
|-
*You smirk to yourself, knowing you are at the absolute top of your game. (+5)
| -1||You smirk to yourself, but feel slightly uncomfortable.||-||-

|-
{{RefAl}}
| 0||You smirk to yourself, but can only muster up average confidence.||-||-
|-
| +1||You smirk to yourself, feeling a little above average.||10||50
|-
| +2||You smirk to yourself, feeling rather confident about things.||15||60
|-
| +3||You smirk to yourself, feeling quite good about how you're doing.||20||70?
|-
| +4||You smirk to yourself, the way only a stylish Thief can.||20||80?
|-
| +5||You smirk to yourself, knowing you are at the absolute top of your game.||30||90?
|}
{{RefAl|a=y}}
{{Cat|Thief abilities}}
{{Cat|Thief abilities}}

Latest revision as of 16:57, 5 August 2022

Confidence is a Thief bonus that increases and decreases based on the success and failure of Thief-related activities. It represents your self-confidence in your own abilities. Backstabbing and Thief ambushes have the most noticeable effect on gain, whereas dying and being arrested have the most notable effect on loss.

Confidence drifts to a neutral state over time, and the base level for this neutral state is "average confidence." High charisma will increase the base level of this neutral state, and will also adjust the speed of the drift to your benefit. (i.e. high confidence will drift more slowly and low confidence will drift more quickly back to your neutral state.) Charisma also places a cap on the highest level of confidence you can reach.

The Thieves' bonus is based on an area's urban level, modified by confidence.[1]

Lvl Message Min CHA CHA for baseline
-5 You attempt to smirk to yourself, but don't see how things could get any worse. - -
-4 You smirk to yourself, but you know you aren't fooling anyone. - -
-3 You smirk to yourself, but cannot shake the thoughts of your recent screw-ups. - -
-2 You smirk to yourself, but have to force it. - -
-1 You smirk to yourself, but feel slightly uncomfortable. - -
0 You smirk to yourself, but can only muster up average confidence. - -
+1 You smirk to yourself, feeling a little above average. 10 50
+2 You smirk to yourself, feeling rather confident about things. 15 60
+3 You smirk to yourself, feeling quite good about how you're doing. 20 70?
+4 You smirk to yourself, the way only a stylish Thief can. 20 80?
+5 You smirk to yourself, knowing you are at the absolute top of your game. 30 90?

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Additional Information

  1. GM Javac, via Discord (link)