Ambush Ignite: Difference between revisions
Jump to navigation
Jump to search
(Created page with "{{GuildAbility |name=Ignite |guild=thief |prereqs=60th circle |slots=- |diff=- |type=ambush |contest1=finesse |contest2=reflexes |skill=debilitation |path=- |desc=Done from hi...") |
(No difference)
|
Revision as of 11:38, 4 October 2014
Incomplete Article
- This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
- Infobox entry on short form ability usage cost, Infobox entry on offensive stat contest, Infobox entry on defensive stat contest, Infobox entry on messaging
- Please see Category:Incomplete articles for more articles that are incomplete.
| Requirements: | 60th circle | |
|---|---|---|
| Difficulty: | None | |
| Type / Skill: | ambush / debilitation | |
| Contest: | finesse vs. reflexes | |
| Description: | Done from hiding, will attempt to douse and ignite naphtha on a target. | |
| Effect: | , , , , Lowers armor value by damaging armor, or causes physical damage to unarmored body parts. | |
| Messaging: | Unknown | |
Notes
- Learned in Shard.
- Target has to roll on the ground to extinguish flames, or let them go out naturally.
- Requires a sharp instrument in your right hand, naphtha in your left hand, and a coin on hand.
- Also includes skill checks in Stealth skill, Backstab skill, and Light Thrown skill