Adaptive Curing: Difference between revisions

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===Notes===
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==Play.net Posts==
==Play.net Posts==
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Revision as of 00:21, 2 June 2014


Empath thumb.jpgEmpathGuild


Adaptive Curing Scroll-only Spell
Abbreviation: ADC
Prerequisites: Flush Poisons or Cure Disease
Signature: No
Spell Slots: 1
Mana Type: Unknown
Spell Type: metamagic / -
Description: Adaptive Curing is not an independent spell, but an extension of the Cure Disease and Flush Poisons patterns. With this knowledge, an Empath can cast either spell as a reactive ward against poison or disease, rather than waiting to perform a curing afterward.
Effect: [[ability effect is::+{{{buffs}}}, -{{{debuffs}}}, {{{dtype}}}, {{{htype}}}, Allows Flush Poisons and Cure Disease to be cast before onset and subsequently trigger.]]
Example Messaging: You gesture.

You contribute your harnessed streams to increase the pattern's potential. A sudden wave of heat washes over you as your spell attempts to flush poison from your body but finds no toxins. Since you don't seem to be poisoned, you use your knowledge of Adaptive Curing to set a reactive ward. You feel the pattern center itself in the small of your back, a lingering warmth reminding you of its protective presence.

(:ADC triggering for poison) The small of your back pulses warmly, sweating the poison completely from your body.

Devices/Tattoos: Cerulean rice paper scroll

Play.net Posts

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