Weapon:Large pair of razor-edged weighted zills fashioned into a makeshift weapon
Jump to navigation
Jump to search
| large pair of razor-edged weighted zills fashioned into a makeshift weapon | |
|---|---|
| Look: | Bound in faelight leather to form a safe grip, the metal face of each circular plate is cut into crescent shapes that have been fused together, crafting a singular, boomerang-style device. |
| Type: | Light Blunt \ Light Thrown |
| Range: | melee |
| Puncture: | dismal (1/28) |
| Slice: | dismal (1/28) |
| Impact: | poor (2/28) |
| Fire: | no (0/28) |
| Cold: | no (0/28) |
| Electric: | no (0/28) |
| Force of Impact: | dismally (2/17) |
| Balance: | fairly (5/17) |
| Suitedness: | fairly (5/17) |
| Construction: | appreciably susceptible (7/18) |
| Metal: | Yes |
| Weight: | 9 stones |
| Appraised Cost: | 1,562,500 Kronars1,250,000 Lirums <br />1,127,500 Dokoras <br />1,562.5 LTBpoints <br />1,562.5 Tickets <br />1,562.5 Scrips <br /> |
| Properties: |
|
| Enchantment: | excellent (10/10) potency central (10/10) complexity amazingly precise (10/11) precision Major (4/4) grade Bonus to proc chance |
| Flare: | Interference damage (turquoise) |
| Dimensions: | 3 length x 1 width x 1 height |
| Sources: | Source is Taisidon Mystery 454/Raffle, Faelight leather bag clasped with a pair of tablature turquoise zills |
| Verb | Actions |
|---|---|
| BOW | First Person: You place your weighted zills over your heart and bow slightly. |
| No messaging for second person. | |
| Third person messaging needed. | |
| CLEAN | First Person: Grabbing a nearby cloth, you carefully clean the weighted zills, removing dirt and other materials you prefer not to examine too closely. |
| No messaging for second person. | |
| Third person messaging needed. | |
| GLANCE | First Person: You consider your weighted zills and then look around, counting the possible targets. |
| No messaging for second person. | |
| Third person messaging needed. | |
| PAT | First Person: You idly tap the weighted zills against your leg, while humming a random melody. |
| No messaging for second person. | |
| Third person messaging needed. | |
| POINT | First Person: You lift your weighted zills and stare down its length, carefully gauging your next throw. |
| No messaging for second person. | |
| Third person messaging needed. | |
| POKE | First Person: You attempt to balance your weighted zills on your index finger for a moment before giving up. |
| No messaging for second person. | |
| Third person messaging needed. | |
| PUSH | First Person: You flip your weighted zills into the air and then deftly catch it as it descends. |
| No messaging for second person. | |
| Third person messaging needed. | |
| RAISE | First Person: You raise your weighted zills into the air and bellow out a deafening battle cry! |
| No messaging for second person. | |
| Third person messaging needed. | |
| TAP | First Person: You tap the side of your weighted zills against your foot, knocking loose a bit of debris. |
| No messaging for second person. | |
| Third person messaging needed. | |
| TOUCH | First Person: Examining the weighted zills, you notice a small oval indentation on its side. As you touch the area with your finger you feel a small vibration within the zills. While it may be your imagination, the weighted zills now feels more comfortable in your grasp. |
| No messaging for second person. | |
| Third person messaging needed. | |
| WAVE | First Person: You swing your weighted zills back and forth through the air with a loud "ZZZZZTTT!". |
| No messaging for second person. | |
| Third person messaging needed. |