Post:The wait ends: New Khri! - 1/26/2008 - 23:31:21

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The wait ends: New Khri! · on 1/26/2008 11:31:21 PM 99
New Khri are now tentatively live in Prime (not TF yet). Certain functionalities planned are not quite ready yet, at the moment this includes WvW protection vs spells from Calm and Serenity (but protection vs roars works). Khri are under a global preview, but anyone interested in testing the learning mechanics can do so and I will wipe your khri when the preview is drawing to a close. Please REPORT if you find issues and we'll have a group discussion session at some point. You will need to look up the posted list of khri for their names until you learn them permanently, or ask the GLs. [Posted list below]

Please do not rant/rave/scream/cause hullabaloo, but calmly post if you think something is wrong/deficient/etc. I am not perfect and it is probable at least one or two things will need tweaked, and I would much prefer being told so politely than 'OMG KHRI FOCUS SUX U R HORRIBLE GM'.

List of Khri:

-Subtlety

Dampen
Darken
Strike
Silence
Sensing
Shadowstep
Subsume (S)
Vanish (S)

-Finesse

Hasten
Avoidance
Safe
Plunder
Guile
Flight
Elusion
Liberation (S)

-Potency

Focus
Sight
Prowess
Calm
Steady
Serenity (S)
Eliminate (S)

Normal requirements for using a khri (not high enough circle or don't know prereq) are waived during this preview period.

You can also KHRI START SPAR / SPEED / SECURE / PRESCIENCE / CUNNING / SKULK to use all khris in a combo. This will not work if any of the khris in the combo are already up.

You may also KHRI WIPE to remove all your khri (this will only last the preview period).

Please talk to Mr. Beggar and Varsyth to relearn any contact abilities you may be missing.

The GLs give more info than this post.

-Z

This message was originally posted in The Thieves - Game Master and Official Announcements, by DR-ZEYURN on the play.net forums.