Post:Changes to Cross-Realm Spellcasting - 4/13/2009 - 14:42:02
Jump to navigation
Jump to search
Re: Changes to Cross-Realm Spellcasting · on 4/13/2009 2:42:02 PM | 50598 |
---|---|
>>Does this mean that there is a cap to how high another guild can cast?
No. >>and that certain spells we won't be able to cast at all from a rune? No. >>is the difficulty based off a skill? or just based off what you are casting? Difficulty of the spell is a bit complex, and I won't walk you through the formula. However, a lie that nonetheless gives you an idea of how it works is: Base spell difficulty + Mana Input * Preparation Time modifier * Mana Incompatibility modifier. This should be very intuitive in practice: some spells are inherently harder than others. Using more mana is harder than using less mana. Snapcasting is harder than full prep. Sorcerous casting is harder than doing a spell your Guildleader taught you. | |
This message was originally posted in Discussions with DragonRealms Staff and Players (1) \ Responses to GM/Official Announcements (2), by DR-ARMIFER on the play.net forums. |