The Paladin Council released the Paladin Code around 10/27/03 and posted copies in all the extant guildhalls. It describes the guild's philosophy and provides structure for the areas of research and development the Council will explore.
The Paladin Code
A Paladin supports and defends Good and opposes Evil.
A Paladin is a Leader in righteous combat.
When it is necessary to fight, the Paladin will seek to guide and inspire his comrades, taking a forward position in the battle and facing the foe boldly. A Paladin does not hide from his foe or sneak about.
A Paladin is a Protector.
He will seek to prevent harm to the innocent and will place himself at risk in order to accomplish this if need be.
A Paladin is Just and works to promote and enforce Justice and the Law.
If a Paladin does not agree with a law, he must still respect it and should work to change it rather than disregarding it. The only exception to this is if the Paladin believes the law to be truly Evil. In this instance, the Paladin must follow the dictates of his conscience.
A Paladin is Honest.
He will not lie or otherwise seek to deceive a person. A Paladin does not cheat or seek to take unfair advantage in his dealings with others.
A Paladin is Loyal.
He does not betray his god, his liege-lord, his guild, his family, or his friends.
A Paladin is Holy.
He seeks to do that which pleases his god in all manners of the Code, and knows that the purity of his soul has a profound impact on the abilities the gods bless him with.
While it is not required that a Paladin worships Chadatru or Rutilor above other gods, he ignores the wishes of the God of Justice at his peril. Serving another god or gods is possible for a Paladin provided that the path that he follows does not work against Good or Justice. It is not appropriate for a Paladin to work toward the ends of a dark aspect since the goals of such are not in keeping with what is Good and Just.