Item:Simple scarecrow
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| simple scarecrow | |
|---|---|
| Look: | You see nothing unusual. |
| Weight: | 5 stones |
| Metal: | No |
| Appraised Cost: | 125 Kronars100 Lirums <br />90.2 Dokoras <br />0.125 LTBpoints <br />0.125 Tickets <br />0.125 Scrips <br /> |
| Properties: | This is an item.
|
| Dimensions: | 3 length x 1 width x 1 height |
| Sources: | Source is Festive tailor |
This can be upgraded to a customized scarecrow via the festive tailor at the Taffelberry Faire.
Verbs
| Verb | Actions |
|---|---|
| HUG | First Person: You pull your simple scarecrow close to you in a brief hug, taking comfort from the cuddly feel of its soft body. |
| No messaging for second person. | |
| Third Person: <Player> pulls <his/her> simple scarecrow close in a brief hug, cuddling it against <his/her> chest. | |
| RUB | First Person: You rub your cheek against your simple scarecrow, smiling slightly as the soft material tickles your skin. |
| No messaging for second person. | |
| Third Person: <Player> rubs <his/her> cheek against <his/her> simple scarecrow, smiling slightly as if enjoying the feel of the soft material. | |
| TURN | First Person: You turn your simple scarecrow back and forth, beaming happily as you admire it from every angle. |
| No messaging for second person. | |
| Third Person: <Player> turns <his/her> simple scarecrow back and forth, beaming happily as <he/she> admires it from every angle. | |
| POKE | First Person: You poke a finger at your simple scarecrow expectantly, trying to nudge it into movement, but nothing happens. As you grow more impatient, the doll suddenly seems to jerk slightly, but is still before you can blink. |
| No messaging for second person. | |
| Third Person: <Player> pokes a finger at <his/her> simple scarecrow expectantly, as if trying to make it move, but nothing happens. Suddenly <he/she> jumps backward, staring at the doll in shock. | |
| PULL | First Person: You tug at the leg of your simple scarecrow, but it seems to be firmly attached. |
| No messaging for second person. | |
| Third Person: <Player> tugs at the leg of <his/her> simple scarecrow, but it seems to be firmly attached. | |
| TAP | First Person: You tap a finger forcefully against your simple scarecrow, claiming it as your own. |
| No messaging for second person. | |
| Third Person: <Player> taps a finger forcefully against <his/her> simple scarecrow, claiming it as <his/her> own. | |
| SHAKE | First Person: As you glance down, you notice a small bug crawling over your simple scarecrow. You shake it frantically, trying to get the creature to fall off. |
| No messaging for second person. | |
| Third Person: <Player> gives <his/her> simple scarecrow a good shaking. Take that! | |
| KISS | First Person: You purse your lips, lifting your simple scarecrow to kiss its painted face gently. Nope. Not as good as the real thing. |
| No messaging for second person. | |
| Third Person: <Player> purses <his/her> lips, lifting <his/her> simple scarecrow to kiss its painted face gently. Lowering the doll, <he/she> frowns as if <he/she> had expected it to kiss <him/her> back. | |
| SNUGGLE | First Person: You cuddle your simple scarecrow in your arms, feeling ready to protect it from the world. |
| No messaging for second person. | |
| Third Person: <Player> cuddles <his/her> simple scarecrow in <his/her> arms protectively. | |
| FILL (without liquid) | First Person: What do you want to fill your simple scarecrow with? |
| No messaging for second person. | |
| No messaging for third person. | |
| YANK (without liquid) | First Person: You yank off the head of your simple scarecrow, carefully removing a tiny crystal flask from its hiding place. As you lift the flask to your lips, you realize that it's empty. Muttering to yourself, you slip the flask back into your doll and replace its head. |
| No messaging for second person. | |
| Third Person: <Player> suddenly yanks the head from <his/her> simple scarecrow and pulls a tiny crystal flask from its hiding place. As <he/she> lifts the flask to <his/her> lips, <he/she> mumbles to <himself/herself>, then slips the flask back into the doll and replaces its head. | |
| FILL (with liquid) | First Person: You carefully remove the head from your simple scarecrow and take a tiny crystal flask from within. Filling the flask with <drink>, you cap it and tuck it back inside the doll, replacing the head. |
| No messaging for second person. | |
| Third Person: <Player> carefully removes the head from <his/her> simple scarecrow and takes a tiny crystal flask from within. Filling the flask with <drink>, <he/she> caps it and tucks it inside the doll, replacing the head. | |
| YANK (with liquid) | First Person: You yank off the head of your simple scarecrow, carefully removing a tiny crystal flask from its hiding place. Lifting the flask to your lips, you take a quick sip of <drink>, finishing off the last drop. Replacing the cap, you slip the flask back inside the doll. |
| No messaging for second person. | |
| Third Person: <Player> yanks off the head of <his/her> simple scarecrow, carefully removing a tiny crystal flask from its hiding place. Lifting the flask to <his/her> lips, <he/she> takes a quick sip, saving the rest for later, then replaces the cap and slips the flask back inside the doll. | |
| YANK (last sip) | First Person: You yank off the head of your simple scarecrow, carefully removing a tiny crystal flask from its hiding place. Lifting the flask to your lips, you take a quick sip of <drink>, finishing off the last drop. Replacing the cap, you slip the flask back inside the doll. |
| No messaging for second person. | |
| Third Person: <Player> yanks off the head of <his/her> simple scarecrow, carefully removing a tiny crystal flask from its hiding place. Lifting the flask to <his/her> lips, <he/she> takes a quick sip, finishing off the last drop, then replaces the cap and slips the flask back inside the doll. |