Curse of the Wilds (2.0)

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Curse of the Wilds
Abbreviation: COTW
Prerequisites: Compost, Swarm
Minimum Prep: 6
Casting Cap: 55
Valid Spell Target: Others, Critters
Description: The Curse of the Wilds summons vines formed from life energy to wrap around the target. If the target cannot tough out their onslaught, the vines wrap around the victim like chains and potentially seriously hinder their offensive and defensive capabilities.
Example Messaging: You gesture at a mottled westanuryn.

With a flash of green light, writhing vines of dark green ivy appear and burst upwards from the ground, consuming the mottled westanuryn in a rustling, living shell!
The vines melt inwards, and soon you can see them burrowing close to its skin and around its body, greatly ensnaring the mottled westanuryn's movements with natural chains!
Roundtime: 3 seconds

Notes

  • Replaced Plague of Scavengers. Offensive/defensive debuffs are greater, but does not accelerate bleeding or ignore undead magic resistance anymore.
  • Curse levels: Mild, moderate, great, or immense.
  • Minimum duration is 2 minutes.
  • Offensive and defensive debuffs nearly global capped at maximum success.

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