Corrupted khor'vela beltunumshi

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Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on relative creature level
  • Infobox entry on corporeal-ness
  • Infobox entry on whether critter can be backstabbed
  • Infobox entry on attack range
  • Infobox entry on special attack capability
  • Infobox entry on special defense capability
corrupted khor'vela beltunumshi
Unknown creature.jpg
Relative Level 55-60
Skill Cap 0 to 2000
Skinnable No
Has Coins No
Has Gems No
Has Boxes No
Evil No
Corporeal Unknown
Construct Yes
Backstabbable Unknown
Casts Spells No
Attack Range Unknown
Stealthy No
Special Attacks Unknown
Special Defenses Unknown
  • Quest only


A central bark-covered stump is surrounded by whirling vines. Old scorch marks mar the scaley bark and malevolent eyes shine forth above a gaping maw that must be the mouth.


Reflecting on the khor'vela beltunumshi, you remember hearing that these creatures were named by the Elves "walking trees", for their ability to move.
These creatures, while appearing to be natural creatures, are known to not cause empathic shock if attacked by empaths. This would seem to imply that they were created by someone far in the past.
However, no one now living knows who or what created them, or what they were created for. Tales are told of larger ones, made from rarer or larger trees than the commonly encountered tree types.
They are not known to cast any recognized spells.
They are not known to carry loot in locked boxes.


  • herbs that are ready to be used in the Remedies system
  • Gwethdesuan stones & ju'ladan oil
  • Albredine rings
  • scrolls
  • runestones
  • collector cards & diras
  • crafting supplies such as a flask of oil, wood glue, etc.
  • ores (ex. iron nugget)
  • randomly generated clothing (ex. sepia cotton shawl)